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Contact Support - Help Center Get help on the UGX Discord. Join it now!Can write up a tutorial in a few hours (I got school from 9-12, now it's 7:41). Will be gone around 1.
I don't recall the amount of damage is done on player normally. So, you'll have to mess with it yourself, _zombiemode.gsc onPlayerSpawned self.health and self.maxhealth
Be sure to modifjuggeernaut in _zombiemode_perks
yep, all credit goes to him.... to only him... nobody else... just him....
No problem, if you could shoot over a video of it that would be awesome I wanna see if I got the fade to black to origin and exit back right. (Also I just wanna see it XD, shoot me a PM if you don't want to make it public.)
Edit: Mark the topic as solved if everything is good.
No problem, if you could shoot over a video of it that would be awesome I wanna see if I got the fade to black to origin and exit back right. (Also I just wanna see it XD, shoot me a PM if you don't want to make it public.)
Edit: Mark the topic as solved if everything is good.
No problem, if you could shoot over a video of it that would be awesome I wanna see if I got the fade to black to origin and exit back right. (Also I just wanna see it XD, shoot me a PM if you don't want to make it public.)
Edit: Mark the topic as solved if everything is good.
Add
to
Edit: no idea if you saw this for this block
the if statement above it, replace the 80 with 20.
Overwrite the original function with my code (it's in the same GSC).
Yeah you can put any number you want but 4 would be a good number as there might be a chance for all 4 players to be in same room.
Edit: Give the struct a targetname of player_teleport_point and then copy it for each new point
mods/mapname/maps/_zombiemode.gsc
mmmmk give this a try
Pseudocode
This isn't complete it's just a mockup of the code.
Another thing I wanted to bring up do you want a chance for a player to spawn in the same room again? Because that's how it can be now, if you don't we'll have to go through some more checks.
Here's a mockup of what I have now.
Pseudocode
Alright another thing are they going to be in the same room? Or will it always be random and players can't spawn in same room (/spawn point).
What I mean is having 1-4 spawn points per room and then it'll be randomly selected, then it'll be filtered out.
I could also make it teleport random players (randomize player array).
Easy enough, one thing though could you add "tp points" for each player you want or do you want it to be random?