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Contact Support - Help Center Get help on the UGX Discord. Join it now!Sounds like a cool idea, reminds me of a really old map called forts(at least i think thats the name) similar concept except you can choose what bunker you want to be in instead of the game choosing for you
hey guys im wanting a remastered nacht map with perks pack a punch etc i downloaded one but it does seem to work also if is in the wrong place let me know and i shall move it
Hello everyone. I'm having a problem every time i open a door and i walk into a new zone, it lags and i dont know why its doing this. Its been going on for a very long but time but i decided i wanna fix it now before anything else. Any suggestions please tell me. And no my zones aren't intersecting.
Mod is using a different _zombiemode_perks GSC (_zombiemode_perks_black_ops) have to rewrite part of my Perk Drop code. Sent a copy to OP for him to test.
PM what perk things you're using I'll take a look at it.
Side note: If people don't follow the official way of handling perks (through _zombiemode_perks and not a separate GSC with its own getEnt's/trigger handling code) then that's why the script fails.
Impossible, it accelerates the weaponfile through the exe (i.e. hardcoded). It's not handled by script.
Well if they're using perks like a normal person would then it's just adding the perk to getRandomPerk(player) all_perk array.
And the model I don't know you have to match the model name to be the same.
http://ugx-mods.com/forum/index.php?topic=5796
There you go.
Especially since the script is Pieman's and was stolen without permission by Rorke...