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None of drop-n-drag weapons that i've seen are complete. Many are missing sound, images, weaponfiles, etc. The only place where your going to get COMPLETELY converted weapons is from CoD4.
*slaps*
If he wants CoD4 guns he should just buy the game + mod tools. You don't need maya or any of Tom's crappy apps to port them so its not hard.
The easiest way to learn how to use a sound alias would be to look at treyarchs.
Opening it in excel will line up all the columns so you can see what values mean what.
But you can easily just copy a normal fire sound out of treyarch's weapons.csv and change the alias name to whatever you want along with the directory to your sound file. Then just put that name of that alias into your weapons fire sound spot.
Would you mind posting the part of the code that does the buying of the perk. Also are you calling the perk to turn on and stuff?
What is the perk as in specialty_WHATEVER? One thing I could think of is it is not a default WaW specialty and the hintstring to change isn't being updated or the power is not being notified it is on.
+1
Dude, very good job! Why not combine it with ugx mod (ugx mod 1.1 when it's out)?
I think it would be great if someone would make the whole tranzit map but without the fog areas and no bus, just put all the major locations (bus station, tunnel, dinners, farm, power station and town) together combined with ugx mod. It would be a hard challenge to make it, I think, but very good one as you would need to think how to put them together that would look good. That way Tranzit is made, it's to big and takes a while to set up and there is a risk of steam crashing.
Id highly recommend adding features that weren't in the original Town. How about opening up the bank vault and putting a perk down there?
Not sure if i can class this as "everyones favorite black ops 2 map" it is the best survival map but compared to maps like die rise, mob of the dead, buried, and origins, it doesnt even come close