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Damage Area (lava pool)

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Created 7 years ago
by OptomusPrime22
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Location: us
Date Registered: 10 January 2016
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I want to have an area while your in it you get hurt, exactly how to lava pools in transit were. But the main  deference I want is not to be set on fire, just for your player to be damaged. If any onw knows how to do this that would be awesome, thanks.
Marked as best answer by OptomusPrime22 7 years ago
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Location: us
Date Registered: 18 February 2015
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1. Place a trigger_hurt down where you want the player to be hurt

2. Tick the "slow" box (might be named something else but you'll see it)

3. give it the kvp dmg=amount of damage the player will take per second)

Example:
dmg=10 (kills player in 10 seconds if standing in trigger hurt)
dmg=100 will kill player instantly
Last Edit: December 19, 2016, 06:02:38 am by Blink-420

 
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