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Call of Duty: Black Ops 3 => Help Desk => Mapping => Topic started by: OptomusPrime22 on December 19, 2016, 02:15:41 am

Title: Damage Area (lava pool)
Post by: OptomusPrime22 on December 19, 2016, 02:15:41 am
I want to have an area while your in it you get hurt, exactly how to lava pools in transit were. But the main  deference I want is not to be set on fire, just for your player to be damaged. If any onw knows how to do this that would be awesome, thanks.
Title: Re: Damage Area (lava pool)
Post by: Blink-420 on December 19, 2016, 05:59:39 am
1. Place a trigger_hurt down where you want the player to be hurt

2. Tick the "slow" box (might be named something else but you'll see it)

3. give it the kvp dmg=amount of damage the player will take per second)

Example:
dmg=10 (kills player in 10 seconds if standing in trigger hurt)
dmg=100 will kill player instantly