UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Windowless Barriers??

broken avatar :(
Created 4 months ago
by CrumO
0 Members and 1 Guest are viewing this topic.
232 views
broken avatar :(
×
broken avatar :(
Location: ca
Date Registered: 8 June 2021
Last active: 4 days ago
Posts
3
Respect
Forum Rank
Fresh Corpse
Primary Group
Member
My Contact & Social Links
More
×
CrumO's Groups
CrumO's Contact & Social Linksnickthegamer64PapaCruntMy YouTube ChannelPape_Crumo#3210
Fairly new mapper here.

I'm trying to put a windowless barrier onto my map.

I have the wall_hop_zombie prefab and the entry_noboards prefab set up, the zombies walk up to it but don't cross over the barrier and instead stand idle. The game also freezes for a second before they make it to the barrier.
It seems like I'm missing something but I don't know what, and I couldn't find any tutorials anywhere for this in relation to WaW.

Any help would be appreciated. :)
Last Edit: June 09, 2021, 07:11:34 pm by CrumO
broken avatar :(
×
broken avatar :(
Location: nl
Date Registered: 20 September 2013
Last active: 3 days ago
Posts
514
Respect
Forum Rank
Zombie Enslaver
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
Personal Quote
No code is bug free
Signature
My published cod maps:

Djinncaves
Enclosed (a.k.a baconcube)
Bayern
Snowblind
Furtrelock

Black Ops Perks: https://www.ugx-mods.com/forum/scripts/55/call-of-duty-world-at-war-black-ops-perks/22180/
×
gympie6's Groups
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
There are two types of zombies:
  • Risers
  • Barriers
Barrier zombies need barriers to move through first before it can do something.
Risers however automatically go after the players without using the barrier.

Long story short, you need risers for windowless barriers.
broken avatar :(
×
broken avatar :(
Location: ca
Date Registered: 8 June 2021
Last active: 4 days ago
Posts
3
Respect
Forum Rank
Fresh Corpse
Primary Group
Member
My Contact & Social Links
More
×
CrumO's Groups
CrumO's Contact & Social Linksnickthegamer64PapaCruntMy YouTube ChannelPape_Crumo#3210
There are two types of zombies:
  • Risers
  • Barriers
Barrier zombies need barriers to move through first before it can do something.
Risers however automatically go after the players without using the barrier.

Long story short, you need risers for windowless barriers.
The issue has been fixed!
I didn't know the barrier spawners needed the whole barrier to make it into the map. In hindsight that makes a lot more sense now.

Thanks for the help, I won't forget this info.
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 19 June 2018
Last active: 8 hours ago
Posts
96
Respect
Forum Rank
Rotting Walker
Primary Group
Community Mapper
My Groups
More
×
cpt_johnson1's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
cpt_johnson1's Contact & Social Links
The issue has been fixed!
I didn't know the barrier spawners needed the whole barrier to make it into the map. In hindsight that makes a lot more sense now.

Thanks for the help, I won't forget this info.
Regular zombie spawners dont actually need barriers. Theres info about making the spawners "windowless" here https://www.ugx-mods.com/forum/help-desk/10/zombies-and-traverse/9021/msg99027#msg99027 You also need the kvp's script_string zombie_chaser. I've done this method before and it works
broken avatar :(
×
broken avatar :(
Location: ca
Date Registered: 8 June 2021
Last active: 4 days ago
Posts
3
Respect
Forum Rank
Fresh Corpse
Primary Group
Member
My Contact & Social Links
More
×
CrumO's Groups
CrumO's Contact & Social Linksnickthegamer64PapaCruntMy YouTube ChannelPape_Crumo#3210
Regular zombie spawners dont actually need barriers. Theres info about making the spawners "windowless" here https://www.ugx-mods.com/forum/help-desk/10/zombies-and-traverse/9021/msg99027#msg99027 You also need the kvp's script_string zombie_chaser. I've done this method before and it works
Oooooooo I really appreciate this info. Got it working and it's better for what I need at the moment!
(I've got multiple floors so if another player was on the floor below it would be weird seeing riser dirt particles come through the ceiling.)

Thanks for the input and linking the thread! I very much appreciate it!
:thumbsup-smiley:1

 
Loading ...