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zoning problems ( zombies only spawn in one window)

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Created 10 years ago
by CEKfile
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Hello UGX Community i made my map succesfully and tested it but when i started the map and bought a door the Zombies still were spawning in the Same Barricade even if i go to another Zone its strange did i done something wrong ? If you need some things like screen pls tell me gonna upload then some. :gusta:
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Well from what you've described its difficult to tell if you did your zoning properly, since it is normal to have zombies spawn in the zone you are currently in and the ones that are connected to the zone you are in. Do they only spawn at the first zone's windows, or is it just that some spawn there and some spawn in the new zone?

If your zombies only spawn in the first zone and when you open the door the game doesn't lag, then (to me) that sounds like you just didn't add your zones in your maps script.
I suggest you make sure your door's trigger has the proper script_flag (spelling is really important), the info_volume brushes creating the zones have the name of the zone and are targeting the zombies, as well as adding the zones in your script.
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Thx for the fast reply , the zombies are always spawning in the Spawn_spawners zone and in the other zone the zombie has the same KVP as the Volume ( 2 zone is called "strom_spawners" and the zombie has the targetname-strom)  so here are 2 screens of radiant : this is the zombie which spawns normaly = https://gyazo.com/50198012aa90563619c855778c7bff5a   and this is the one which dont work ( the zone is strom) https://gyazo.com/efc0495229e287f6ce6a494089058a1b
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(to me) that sounds like you just didn't add your zones in your maps script.
Did you setup the zones in your map's script?
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I think so look this : https://gyazo.com/8b78277fd26557bbcc494cf8f4462218 it from my GSC from the map and i didnt know what i need to write in the 3  " "
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I think so look this : https://gyazo.com/8b78277fd26557bbcc494cf8f4462218 it from my GSC from the map and i didnt know what i need to write in the 3  " "

Theres your problem, need to have enter_zone flag, that goes in the doors. Add something like "enter_zone_1" in it and then in door trigger, add KVP key script_flag and value enter_zone_1
Last Edit: February 29, 2016, 05:14:19 pm by HitmanVere
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I think so look this : https://gyazo.com/8b78277fd26557bbcc494cf8f4462218 it from my GSC from the map and i didnt know what i need to write in the 3  " "
the script flag name to tell it to activate
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https://gyazo.com/203b7a260ed04ada50d3185ee90d3e95 i changed them gonna build modand test if they spawn , do i need to change script_flag to the name off the current zone ?
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The script_flag in the script should match the one on the trigger for the door, this is what notifies the script to connect the zones and start spawning zombies there.
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the first door has the script_flags- 1   do i need to change now to one of the three zone names ? like the next zone is strom do i need in script_flags - strom than ?
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Can you post a picture of the kvp settings on the door trigger?
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Your door trigger needs to have a kvp of:
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script_flag          enter_strom_zone
and for any other zones you setup, the door needs to have the script_flag of whatever you set it to in the script.
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what does the script flag do ? i m neewbie in scripting and modding
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script_flag is just a variable on the trigger that you are setting, in your script you are telling the game the name of the zone, the name of the zone adjacent to that zone and the script_flag.
World at war has a flag system, that will wait until a flag is set before doing an action, so the zones are setup to wait until the flag they are initialized with before spawning zombies. When the player purchases the door, treyarch has setup the doors to check if they have a script_flag on them and if they do, then it will set that flag (thus opening the zone).
Last Edit: February 29, 2016, 05:56:12 pm by JBird632

 
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