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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
Oil Rig Beta Access |
did you tick the 'dynamic path' spawnflag on your door?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
Oil Rig Beta Access |
it connects the pathnodes when you open the door, so select all script_brushmodels/script_models and/or clips that make the actual door, and enable the dynamic-paths for them in radiant. Then it should work.
it connects the pathnodes when you open the door, so select all script_brushmodels/script_models and/or clips that make the actual door, and enable the dynamic-paths for them in radiant. Then it should work.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
Oil Rig Beta Access |
dynamicpaths isn't a KVP ( you could enter it like the spawnflag kvp i guess, but ignore that ) it's a simple box you can tick:
(Image removed from quote.)
and no you dont do it for everything that works for the door, only for the 'physical' door. So the model/brushes/clips, not the trigger or whatever else you might have..
If one tutorial doesn't work/is missing stuff, look for a better one. The game is about 8 years old, and there's milions of tutorials in prob more language's than you or me can speak so you prob just picked a bad one.. Something like adding a zone or a door should be tons of info for..
Also, a new room kinda needs a new zone if you want to keep zombie spawns going and add a bit of challenge so i would look for a new zone-tutorial as well if i where you..
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
Oil Rig Beta Access |
post screenshots of the kvp's of the door/trigger/clip etc so we can take a look a them, and prob see what's wrong.
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Door Trigger:
http://www.directupload.net/file/d/4727/5bgmghda_png.htm
Door Itself:
http://www.directupload.net/file/d/4727/adb57db9_png.htm
Script struct door:
http://www.directupload.net/file/d/4727/39agct9a_png.htm
Start Zone volume:
http://www.directupload.net/file/d/4727/g2ccnguh_png.htm
zed spawn:
http://www.directupload.net/file/d/4727/anpxj84j_png.htm
rise spawn of zeds:
http://www.directupload.net/file/d/4727/fusdpnmj_png.htm
Maybe the door is too small for the zombies to go through?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
Oil Rig Beta Access |