I just noticed the a spawner on one of the zones gets activated even if the zone of that spawner isn't accessed yet. Here's an example of how i set the zones:
Zombies start spawning in zone2 after accessing zone3 from start zone which is pretty weird. I checked the script_flags on the triggers twice, checked the kvps of spawners and there wasn't anything wrong with them. I even deleted the zones and placed them again to make sure i didn't do anything wrong, but it was still the same. I have no idea how to fix it because everything looks pretty fine to me. Any kind of help is appreciated.
Your problem is that you are using the same script_flag for two different scenarios. Basically a script_flag will activate all zones associated with that flag, so just setup different names for them. For example, I would setup the zones like so:
Your problem is that you are using the same script_flag for two different scenarios. Basically a script_flag will activate all zones associated with that flag, so just setup different names for them. For example, I would setup the zones like so:
Your problem is that you are using the same script_flag for two different scenarios. Basically a script_flag will activate all zones associated with that flag, so just setup different names for them. For example, I would setup the zones like so: