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Mr. Elemental
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did you bind the viewhands? then save it as a seperate mb file and re-open the mb file in maya an try it that way?
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
As I saw in the image with the Remington New Model Army, the gun wasn't binden to the tag_weapon joint using tom-bmx' tool. This happens to me when i import the weapon into the viewhands scene. What i usually do, is open the binded viewhands and drag the binded weaponfile (.ma or .mb) onto your viewhands. If you use the "join weapon to rig" button it should connect the gun to the right joint and the animations will be loaded succesful!
Lukkie1998
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has the ability to mute, kick, or ban chat members for being abusive or breaking the rules of the forum. |
![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
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![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
So, I open the binded viewhands and then I also open the bind (mel) file for the weapon too? And then the binded weapon? Because what you're describing is what I am doing, and it's not working.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
No, open up your weapon.ma (or .mb), drag the bind file on it and save it. Close Maya.
Open the viewhands, drag the bind file onto the viewhands, let it bind (can take some time) and save the viewhands.
Then drag the weapon.ma/weapon.mb ontop of the scene with the weaponfile. Then press "join weapon to rig" and it should work.
If the gun moved down, save the file again under a different name (so the original won't get overwritten).
Lukkie1998
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