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Weapons?

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Created 11 years ago
by Ege115
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Date Registered: 30 July 2013
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Hello everyone! a while ago I found two BO2 guns that I don't really know how to add it to a UGX map. I would like to learn how to port guns myself, and when I found these guns, I was just thinking, why not have them in my map, but I still want to learn port guns myself of course.
I have tried certain things that maybe could get them in the map but I have no luck. Does anybody here knows how to do it?

Here are the links for the guns.
<Link Removed>
<Link Removed>



Admin Edit: Links to game source files are not allowed. It is illegal to distribute source files to games because the people you are giving them to may not own the specific game, and Activision has recently started cracking down on people hosting source files like this.

Post Merge: October 21, 2013, 07:14:14 pm
Sorry sorry I should have known this, god I can not do anything right, I am such a dumbass :(
Last Edit: October 21, 2013, 07:14:14 pm by Ege115
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lmao. Too funny.

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Hello everyone! a while ago I found two BO2 guns that I don't really know how to add it to a UGX map. I would like to learn how to port guns myself, and when I found these guns, I was just thinking, why not have them in my map, but I still want to learn port guns myself of course.
I have tried certain things that maybe could get them in the map but I have no luck. Does anybody here knows how to do it?

Here are the links for the guns.
<Link Removed>
<Link Removed>



Admin Edit: Links to game source files are not allowed. It is illegal to distribute source files to games because the people you are giving them to may not own the specific game, and Activision has recently started cracking down on people hosting source files like this.

Post Merge: October 21, 2013, 07:14:14 pm
Sorry sorry I should have known this, god I can not do anything right, I am such a dumbass :(

For any weapon in general, you need to include the file in MAPNAME.csv(zone_source), _zombiemode_weapons.gsc(raw/maps), and dlc3_code,gsc(raw/maps)

once in-game, you will need to include the weapons assets like so:
xmodel,MODEL_NAME
FX,FX_NAME
MATERIAL,MATERIAL_NAME
Last Edit: October 21, 2013, 07:18:23 pm by daedra descent
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Sorry sorry I should have known this, god I can not do anything right, I am such a dumbass :(
It's ok, now you know :)

 
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