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Reskinning zombies

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Created 8 years ago
by dextro62
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So i tried re-skinning the zombies using the following tutorial:
https://www.youtube.com/watch?v=aubHKZ-Hk2E
But when i launch the game, most of the zombies look fine but on some of the zombies the skins look faded.

Anyone know why this is happening?
Last Edit: April 21, 2016, 09:14:45 pm by HitmanVere
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i think some zombies just look dirtier or burned
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There men't to look faded. Some of the zombies always are covered with dirt.
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i think some zombies just look dirtier or burned


Ok thanks, i thought this might be the case but i wasn't sure.
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I'm not at my pc to look it up, but it randomly sets the tan, I think in zombie mode spawner. I think, self random_tan().
Last Edit: April 22, 2016, 01:57:03 am by MakeCents
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I'm not at my pc to look it up, but it randomly sets the tan, I think in zombie mode spawner. I think, self random_tan().
Is there a way to switch this off?
Marked as best answer by dextro62 8 years ago
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Is there a way to switch this off?

Try commenting it out. Never tried myself. Put // in front if it.
Last Edit: April 22, 2016, 03:01:37 pm by MakeCents
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Try commenting it out. Never tried myself. Put // in front if it.
Wouldnt that cause an error?
I mean if something else calls the function and that function is commented out...
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Wouldnt that cause an error?
I mean if something else calls the function and that function is commented out...

You're just commenting that call out, not the function itself, you should be fine doing so.
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Try commenting it out. Never tried myself. Put // in front if it.
Thanks this worked.

 
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