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Radiant wont import model

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Created 10 years ago
by sevengpluke
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I've successfully converted a custom model in asset manager, and it is showing fine in asset viewer. When I go to import model into radiant(misc==>model) it says successfully imported in the below console but its still showing the misc-model square in radiant 2d grid view. Also when i go to move it around, its like radiant freezes and I have to force close it. How can I solve this?


Thanks.
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maps:
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http://ugx-mods.com/forum/index.php?topic=2294.0 (Release)
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Tech. Speaking that means theres an issue with the models settings in the assman
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Just a normal rigid model convert. Haven't messed around with asset manager settings. Or is it something I'm supposed to do in asset manager?


Thanks
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open the model in maya, select the model as object mode and go to mesh and select separate. later export it as .xmodel.

i cant remember perfectly but that should work.
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Not sure what you mean by object mode but will select mesh and click mesh then seperate and let you know if it worked.


Thanks.


Edit: Sadly no it did not work. Any other suggestions?
Last Edit: October 12, 2014, 05:03:45 am by sevengpluke
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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I think he means the drop down on the top left.

Starts on "Polygons", also has options for "animation" etc

What model have you ported?
Last Edit: October 12, 2014, 05:44:47 am by Harry Bo21
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I solved it by splitting model into 2 and reducing verts. Thanks to codmoddd1234 for the help.

 
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