UGX-Mods
Call of Duty 5: World at War => Help Desk => Mapping => Topic started by: sevengpluke on October 12, 2014, 01:31:20 am
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I've successfully converted a custom model in asset manager, and it is showing fine in asset viewer. When I go to import model into radiant(misc==>model) it says successfully imported in the below console but its still showing the misc-model square in radiant 2d grid view. Also when i go to move it around, its like radiant freezes and I have to force close it. How can I solve this?
Thanks.
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Tech. Speaking that means theres an issue with the models settings in the assman
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Just a normal rigid model convert. Haven't messed around with asset manager settings. Or is it something I'm supposed to do in asset manager?
Thanks
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open the model in maya, select the model as object mode and go to mesh and select separate. later export it as .xmodel.
i cant remember perfectly but that should work.
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Not sure what you mean by object mode but will select mesh and click mesh then seperate and let you know if it worked.
Thanks.
Edit: Sadly no it did not work. Any other suggestions?
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I think he means the drop down on the top left.
Starts on "Polygons", also has options for "animation" etc
What model have you ported?
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I solved it by splitting model into 2 and reducing verts. Thanks to codmoddd1234 for the help.