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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |

do you know which fx it is exactly? if so have you tried copying a fresh version from the modtools?

Well I haven't modified risers.
I've got no idea what fx they use whenever a zombie spawns on it, is there a way I can check this?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
level._effect["rise_burst"] = LoadFx("maps/mp_maps/fx_mp_zombie_hand_dirt_burst");
level._effect["rise_billow"] = LoadFx("maps/mp_maps/fx_mp_zombie_body_dirt_billowing");
level._effect["rise_dust"] = LoadFx("maps/mp_maps/fx_mp_zombie_body_dust_falling");