UGX-Mods

Call of Duty 5: World at War => Help Desk => Mapping => Topic started by: Exofile on November 07, 2015, 04:24:41 pm

Title: Pink and Green fx?
Post by: Exofile on November 07, 2015, 04:24:41 pm
So I can't specifically remember when this happened, but I don't want it here.
Whenever a zombie rises from a riserstruct, the dirt fx that shoots up, appear both green, and some in pink?
My only theory is that I must've edited the fx in Effects Editor and must've edited the raw files, but I can never remember viewing them, and even less editing them?
Do you know why this is happening, and if so, how do I revert it back to normal?

Images
Spoiler: click to open...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkEMDEAN.png&hash=dd2b936b083c29c56157eced0a099c66168b636c)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F1fpQi6F.png&hash=c2c8659d52c1be39077a6707b0d3e9465003f039)

Thank you for your time.  ;)
Title: Re: Pink and Green fx?
Post by: MechromancerX on November 07, 2015, 08:45:03 pm
Unchangeable, but you can make your map a "bubblegum & slime deluxe edition" :troll:

Spoiler: click to open...
you asked for it ...
Title: Re: Pink and Green fx?
Post by: DeletedUser on November 07, 2015, 10:52:01 pm
do you know which fx it is exactly? if so have you tried copying a fresh version from the modtools?
Title: Re: Pink and Green fx?
Post by: Exofile on November 07, 2015, 11:02:22 pm
do you know which fx it is exactly? if so have you tried copying a fresh version from the modtools?

Well I haven't modified risers.
I've got no idea what fx they use whenever a zombie spawns on it, is there a way I can check this?  :-\
Title: Re: Pink and Green fx?
Post by: DeletedUser on November 07, 2015, 11:05:30 pm
Well I haven't modified risers.
I've got no idea what fx they use whenever a zombie spawns on it, is there a way I can check this?  :-\
if you havnt modified any of the default fx then you could just copy over the whole fx folder (this wont change any custom fx)
Title: Re: Pink and Green fx?
Post by: pcmodder on November 08, 2015, 12:23:16 pm
I think these are the FX names you need to change

Code Snippet
Plaintext
level._effect["rise_burst"]		= LoadFx("maps/mp_maps/fx_mp_zombie_hand_dirt_burst");
level._effect["rise_billow"] = LoadFx("maps/mp_maps/fx_mp_zombie_body_dirt_billowing");
level._effect["rise_dust"] = LoadFx("maps/mp_maps/fx_mp_zombie_body_dust_falling");

It may be more than these but this is the ones i found that should be relevant.

C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\fx\maps\zombie

fx_zombie_crawler_grnd_dust_spwnr.efx
fx_zombie_crawler_grnd_dust.efx
fx_zombie_crawler_dust_roof.efx

Hope you fix it :)