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Orange and Blue Tint?

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Created 11 years ago
by GAM3VIDZ
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So on my map I get a weird orange and blue tint on the textures, depending on the direction I'm facing, one side is orange, the other side is blue.

I've added the lights, reflection probe (to fix red) and the grid light volume (to fix rainbow) however don't know what to do about this?

Would it be because I don't have a world spawn or skybox set up?

Thanks for your help in advance :)
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  • steviewonder87
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Pictures would help.
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So on my map I get a weird orange and blue tint on the textures, depending on the direction I'm facing, one side is orange, the other side is blue.

I've added the lights, reflection probe (to fix red) and the grid light volume (to fix rainbow) however don't know what to do about this?

Would it be because I don't have a world spawn or skybox set up?

Thanks for your help in advance :)

You placed a "reflection_probe" on your map?
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Sorry was at work when I posted this, and at work again, will add pictures when I get home
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Here's the orange I was talking about
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Where did you place the reflection probe? It looks like you added it so its picking up orange texture and ceilings specs are showing it
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Where did you place the reflection probe? It looks like you added it so its picking up orange texture and ceilings specs are showing it

I have 2 reflection probes, one in the center of the room under the one light


and the other is just in the center of the room but up in the air above the room (for outside)
and then I have nothing else (outside)



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I have 2 reflection probes, one in the center of the room under the one light
(Image removed from quote.)

and the other is just in the center of the room but up in the air above the room (for outside)
and then I have nothing else (outside)

Hmmm, try removing one outside
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Hmmm, try removing one outside

I figured you would say that, so I did but that didn't fix it, would it be because I have nothing else out there, like no skybox or anything just the black void?
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Would it be because I don't have a world spawn or skybox set up?
Probably yes. Add a proper worldspawn and skybox around your map, should fix it.
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Good luck on your tutorial series (fellow sub).
Marked as best answer by GAM3VIDZ 11 years ago
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Do what others have said. Also, to avoid any future lighting problems, make sure you have a light grid volume, and a caulk box around your entire map as well.

I too am a fellow sub of yours (since 2011 I think) and its great to see you getting more involved with custom zombies. Good luck  ;)
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Good luck on your tutorial series (fellow sub).

Thank you, so far the videos have gone over nicely and it's fun to make them :)
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Do what others have said. Also, to avoid any future lighting problems, make sure you have a light grid volume, and a caulk box around your entire map as well.

I too am a fellow sub of yours (since 2011 I think) and its great to see you getting more involved with custom zombies. Good luck  ;)

Yea I think so, I have done an upgrade on this map and with it all boxed in I don't have an issues, so I assumed it was because there was nothing blocking it from the void, so will do that in the future.

And that's awesome to hear that and really do appreciate the support, specially for so long. I've always wanted to get into map making, tried before and failed, but really getting the hang of it now :)
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If someone solved your issue, mark it as best. :)

 
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