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Glitch When Compiling and Creating Maps

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Created 10 years ago
by Disorting_Lines1
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I have a slight issue in which whenever I create a map it compiles it into DLC3 code. I have no idea how to fix it and am getting thoroughly frustrated as it breaks every map I make from the get go. Does anyone know a fix? It'd be greatly appreciated. Cheers again.

P.S: I know it's in DLC3 format as I have gone through multiple .csv files and it shows as DLC3 variables.

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steviewonder87
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Best map ever 10/10.
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.Is this a joke or did you mess this up ? Either ways reported to mods to move this. Your map needs t4m or no ? Coz i want to play it :troll:
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moved to the right section
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Trem delete his other post please.
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I would've posted it to the right section myself but school Internet has it blocked. Sorry for that, Trem. I am currently using T4M on my WaW but I highly doubt removing it would do much.

Double Post Merge: May 21, 2016, 11:59:04 am
.Is this a joke or did you mess this up ? Either ways reported to mods to move this. Your map needs t4m or no ? Coz i want to play it :troll:
Okay firstly, it will NOT be a box map this time. I promise. However T4M is active and I will try without it asap.
Last Edit: May 21, 2016, 11:59:04 am by Disorting_Lines1
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Let's keep this thread on topic from here on in. -DBZ

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lmao. Too funny.

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With the exception of Hankey's(Prototype styled, can edit files), all available script placers only generate DLC3 styled maps. You can't change this either since (as far as I'm aware) the files are built into the script placer.
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With the exception of Hankey's(Prototype styled, can edit files), all available script placers only generate DLC3 styled maps. You can't change this either since (as far as I'm aware) the files are built into the script placer.
Oh, I see. That makes a lot of sense. I'm considering reinstalling WaW and the mod tools, as I have a feeling it's due to something within WaW itself. RIP all my installed custom maps....  :'(
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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Oh, I see. That makes a lot of sense. I'm considering reinstalling WaW and the mod tools, as I have a feeling it's due to something within WaW itself. RIP all my installed custom maps....  :'(

Maps are stored in %localappdata%\Activision\CoDWaW\mods\, they won't get touched.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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And uninstalling the game leaves your raw files and map stuff in the directory in program files, just deletes the game files

Reinstalling the mod tools shouldn't delete anything either, it's effectively updating

Don't forget to install ugx patch at the end
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Maps are stored in %localappdata%\Activision\CoDWaW\mods\, they won't get touched.
And uninstalling the game leaves your raw files and map stuff in the directory in program files, just deletes the game files

Reinstalling the mod tools shouldn't delete anything either, it's effectively updating

Don't forget to install ugx patch at the end
Oh sweet cheers guys! I had no idea! :D

 
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