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Contact Support - Help Center Get help on the UGX Discord. Join it now!Thank you, I've copied the settings for the Dog spawn on that church level over, and they're working now.
Lately though, I've set up zones in my map, linked to spawners, but none of the zombie/dog spawns will work outside of the start area will activate. Near as I can tell, I've set them all up the same, save for the name, and the zombie/dog spawner names, but the other areas won't work.
I was just using this tutorial here:
http://wiki.modsrepository.com/index.php/Call_of_Duty_5:_Zombie_Map_Tutorial:_Der_Riese#Zone_Management
it doesn't seem say anything about a .gsc
Thank you so much, that tutorial worked great.
Um, are there any general tips that anyone can give me for placing pathnodes? The way that I have them placed, I get all blue lines, but the zombies can seem to figure their way up the stairs, or around a corner in a hall.
Thanks for being so patient with me.
I've gone through and looked over everything, double checked the zone names and the door triggers, I even went through and renamed the doors, just in case. Should I be seeing a line from the door to the zone in radiant?
Is there any real disadvantage to linking the zombie spawners to the door instead of the zone? And just have the zone deal with the Dog Spawns?
As in having the line go from the door to the spawners, rather than from the info_volume? That was the way I was doing it before I had the zones set up, and it seemed to be working fine, but you guys have more experience with this than I do.