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"script_angles" "0 95 0"
"targetname" "door1"
"classname" "script_brushmodel"
"script_flag" "enter_zone2"
"target" "door1"
"zombie_cost" "1000"
"targetname" "zombie_door"
"classname" "trigger_use"
"target" "zone2_spawners"
"targetname" "zone2"
"classname" "info_volume"
dlc3_zone_init()
{
add_adjacent_zone( "initial_zone", "zone1", "enter_zone1" );
add_adjacent_zone( "zone1", "zone2", "enter_zone2" );
add_adjacent_zone( "zone2", "zone3", "enter_zone3" );
add_adjacent_zone( "zone3", "zone4", "enter_zone4" );
add_adjacent_zone( "zone4", "zone5", "enter_zone5" );
/*