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Bad player's spawns!

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Created 9 years ago
by aster-99
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hi, i've a really bad problem. in coop mode, all players except the host, spawns under the map and fall off. i don't know why this is happening.... i used script_origin for them with this kvp
Code Snippet
Plaintext
targename    origin_teleport_player_1
classname   script_origin
origin   304 160 5408
anyone has an idea???????
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Make sure the spawns are not touching the ground. I keep some space between the origin and the ground. Just a thought.
Marked as best answer by aster-99 9 years ago
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think they should be script_structs with the kvp:

targetname - initial_spawn_points

make 4 of them beside the normal info_player_start

 
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