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Applying Water

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Created 11 years ago
by MJPWGaming
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Hi so Im in a bit of a jiffy with my water textures.

I had this problem before but I had fixed it. I moved it today and it happened again :(

It stretches across the map and goes to infinity.



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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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you need to light map it i believe, and make sure its not going through your skybox

hold shift and press S to go into lightmap view, select it, hit natural or lightmap in surface inspector ( S to open surface inspector )

hold shift and press S twice more to return to normal view - then recompile
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you need to light map it i believe, and make sure its not going through your skybox

hold shift and press S to go into lightmap view, select it, hit natural or lightmap in surface inspector ( S to open surface inspector )

hold shift and press S twice more to return to normal view - then recompile

Its not lightmap issue from what I have seen. I got this also in old map, but lightmaps were fine. Can you try, if recreating the brush works?
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you need to light map it i believe, and make sure its not going through your skybox

hold shift and press S to go into lightmap view, select it, hit natural or lightmap in surface inspector ( S to open surface inspector )

hold shift and press S twice more to return to normal view - then recompile

Tried it and got this:



Its not lightmap issue from what I have seen. I got this also in old map, but lightmaps were fine. Can you try, if recreating the brush works?

Ive tried that a few times now actually :/
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maybe this is a sign that you should make an ocean map instead haha
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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Tried it and got this:

(Image removed from quote.)

Ive tried that a few times now actually :/

CTRL+L, think Harry just made a mistake. :P
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CTRL+L, think Harry just made a mistake. :P

Ah okay. Tried it and the ripples are tiny and still stretches :(





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Ah okay. Tried it and the ripples are tiny and still stretches :(

(Image removed from quote.)

(Image removed from quote.)

(Image removed from quote.)

Play around with the lightmap a bit, scale it depending on what you want as you would scale a normal texture. Don't scale it too big though.

As for the stretching, can you show the water in Radiant? :)
Marked as best answer by MJPWGaming 11 years ago
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Is it just a massive brush with the water texture? Try making it a patch or split the brush up into smaller pieces.
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Play around with the lightmap a bit, scale it depending on what you want as you would scale a normal texture. Don't scale it too big though.

As for the stretching, can you show the water in Radiant? :)





Double Post Merge: July 20, 2015, 07:29:37 pm
Is it just a massive brush with the water texture? Try making it a patch or split the brush up into smaller pieces.

Chopping it up seemed to work better. Only one section was stretched



Last Edit: July 20, 2015, 07:29:39 pm by MJPWGaming
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only other time i had this issue was when there was a gap in my skybox somewhere ( was on the complete other side of the map )
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only other time i had this issue was when there was a gap in my skybox somewhere ( was on the complete other side of the map )

After chopping and lightmapping and adjusting the skybox it now looks normal. I dont know who to mark as best answer though because you all are the answer :(
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After chopping and lightmapping and adjusting the skybox it now looks normal. I dont know who to mark as best answer though because you all are the answer :(

Well if Stevie's suggestion truly fixed it, then mark his as best.

 
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