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King of the Zombies
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Custom Map Reviewer
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Contact Support - Help Center Get help on the UGX Discord. Join it now!Please give me beta access, I would LOVE to test CO-OP
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
Liking this maps stuff, like Juggernauts and perks, flows so smoothly But even when there was closed betas and paid beta, there are still bugs in the map:Spoiler: click to open...-Floating models in a lot of places:
-Some pillars like near Stamin-Up dont have collision, meaning they can be shot through
-Out of the map spot:
-Map is definitely not T4M-friendly, I suggest for users not to use it (There is a lot of spam on console) For example:
-Sea is fine most of the times, except by stairs going up to PaP-area:
-Some weapons dont have reloadAdds, like Commando (can be annoying sometimes, when trying to reload)
-LSAT has 2 foregrips[close]
Nice map though
Aye mate you don't know me so y don't you shut tf up ok buddy
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Honestly I doubt a model a few units above ground is going to actually affect you. Sometimes it amazes me the "bugs" reported.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
since das herrenhaus but its not even released yet? you mean das herrenhaus will be best maps since oilrig once its out?
Also Really fun map even if you cans still get of out of the map most places have been fixed since the beta and its very detailed and have nice features like buildable pap, keycards, shootable small green men and an easteregg i hope to finish some day if the panzers wont rekk me
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Sigh, did another run, managed to get myself stuck in the clipping for the tanks by AN-94, after getting released by a Panzer pulling me in, whilst I was inside the tanks. Had PHD, couldn't kill myself, so had to quit, as zombies couldn't path to me.
That's unlucky. I've had hours and hours on this map and had many games with no issues and lots of fun. Stuffy spent ages trying to make checks for clips and shit for the Panzer. But since I can't do anything about it, what you can do is PM Bluntstuffy and he can read all about it.
And I'm not planning to update this map. I don't really care what bugs people find tbh, there was a beta and plenty of time for people to find stuff and they didn't. And Treyarch has just released a totally unplayable fucked BO3 on PC, and it cost me $100. Be grateful this even runs. If Treyarch get their shit together and fix BO3 I may decide I can be fucked to update this map. How's that?
After all, my aim here is to be Treyarch standard.
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