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[Manager] nazi_zombie_crash

HOT
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Created 10 years ago
by chromastone10
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the guy who scripted the lantern couldn't figure out how to make the lantern turn off right away
I haven't looked at the script but based on the feedback Daedra gave I would assume the lifetime of the fx is longer than its loop delay in the script.
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yeah nice one for this.
Gonna try & get a video up tonight.
Big kudos for some of your features
Sounds awesome
WIN :P :P
:nyan:
:edit:
just played it in solo and completed in 17. didnt realise untill the end how beast the FG Hyper-gun from the 2nd area was! awesome reload speed on it :troll:
One for the point whore :gusta:
Hyper will be proud
loved the mazes. was on edge completly the first few times I had to go in them. Great job. Had a Friday the 13th feel about walking through them with your lantern held high.
Also loved your noisey tombstones.
My one criticism (  :please: ) is I found areas with doors or passages (some in dark places) but couldnt proceed any further down them.
Also, was the howl buyable? As I found a location with 3rd teddy but no other area to purchase. Just wondered if it was a box ONLY weapon.
So all in all a good fun map with a very reachable end game.
Thanks for the share Chromastone.  :rainbow:

  let me know when the videos up :)

Post Merge: March 15, 2014, 12:07:47 am
downloading now, will see if this is manager material. By looking at the features it seems to be awesome :)
did you decide if it was manager material?
Last Edit: March 15, 2014, 12:07:47 am by chromastone10
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Nice Map - like the ambient sounds and slip down the tunnels with  the Jump ... great fun.  :D

First Time i go to the dark Tunnels without a lantern and come only out with the flares ....
damn that was close in the middle of a round.  ;D

Thx for sharing!
Last Edit: March 19, 2014, 11:54:16 pm by holz
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This map can be downloaded from the UGX Map Manager.
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Cool map,  the only thing is i got to round 10 and hit the g-spawn idk why :D
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Great job getting your map in the manager, also thanks for all your hard work!
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Love slaying them zombies up and sharing it with the world.

www.youtube.com/nascarfanatc24
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Mapper of Legacy: http://ugx-mods.com/forum/index.php?topic=4096.0
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Yea nice one chrome good job man
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Congrats on the manager release Chroma
Great map
Thank you
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Hi i found a problem. I wanted to play this map with 3 friends but right after map starts the fourth player fall down trought the textures of map... and we cant do anything to stop it... so it can be played with 4 players. :) fix it pls coz it looks like nice map

And sry for my bad english :D
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Hi i found a problem. I wanted to play this map with 3 friends but right after map starts the fourth player fall down trought the textures of map... and we cant do anything to stop it... so it can be played with 4 players. :) fix it pls coz it looks like nice map

And sry for my bad english :D

okay thank you for letting me know, I will work on an update
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Hi i found a problem. I wanted to play this map with 3 friends but right after map starts the fourth player fall down trought the textures of map... and we cant do anything to stop it... so it can be played with 4 players. :) fix it pls coz it looks like nice map

And sry for my bad english :D

Idk, I found this video and they had 4 players just fine https://www.youtube.com/watch?v=NDPuMhZXsto
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This is a Terrible Map.

I sat on my lavish computer chair pondering upon the map's completion.
Was it worth it, was it as challenging as i expected it to be? Was the entire map just a incoherent unoriginal fad and a complete waste of time of both coding effort, map design and mechanics?

Yes. Yes it was. Allow me to elaborate upon what was and what has always been. That this map is a massive hive of references clearly for Youtuber Bait. Clearly naming all of the guns on the map to NGT References truly gave me a thrilling insight as to how the author was going to captivate me with his brilliant map design and truly revolutionary story mechanics. For Example, The map's entire storyline can be summed up in a paragraph unlike Mass Effect 3's entire ending, which is as equally great.

I crashed in a snowy place filled with zombies. Coincidentally, i am holding a lantern. There are alot of lanterns in this place. Boy oh Boy, this is Lantern City. There are so many Lanterns they've put them on poles and called them Lampposts.

Oh there is a maze, apparently i need a lantern. Oh, i don't because ive turned on the power in the pitch black (dim) dark. Yep, fantastic game mechanics. Oh look, there is a gun on the wall. Oh, The Hypermole. Isn't that the name of a guy from NGT? The Author couldn't be that cheap. Oh- look. Its Hypermole's Girlfriend for some reason. Wasn't that a absolutely essential part of the atmosphere. Didn't that make my experience even better.


Experimenting with the guns has actually made me realise i can actually finish the map without actually activating the power. Fantastic, clearly the Map Author wanted me to finish this map before i could gouge my eyeballs out. (Thanks Man.)

I farm the zombies for about a good 8 minutes and hit the radio with 25000 Points.

What a terrible map. What a disaster, i even played through again and the second maze is even worse.
This wouldn't be a hive of references without a funny TROLL FAIC GAIZ XDDD!!! Even Slender Man throws in a obligatory cameo! What a fucking terrible insult to the gamemode, Doesn't UGX have any standards for quality control?

When a map is blatant bait for youtubers and the alike to record. It overall degrades the experience for people who enjoy challenging maps. Why this is on the UGX Map manager i do not know, there are alot of better authors that deserve to be on the system and haven't. This is worse then Prison Mission, at least in Prison Mission the Map Design is its saving grace, everything else is so much more unbarable. This is literally probably the worst Zombies map ive ever played and i absolutely applaud the OP for creating such a spectacular failure, i couldn't find anything redeeming in this map. Seriously, im Sorry but there are other maps that do everything better.
The Weapons, The Mechanics, The Design. Everything.

Maps like these are one of the reasons i look in the comments section for people who are genuinely critics about this. When i think of great maps, i think of Farm of the Dead by C.H.N because it never forgot what the gamemode was about, and never got wrapped up in itself. Shinra Ops is another great map that comes to mind. Illuminati Island! Zebba Farms! Nazi Zombies is meant to be challenging and tense, UGX has done this before with quality maps.

I really pity the coders who create these new features for maps only to be squandered on sub-par map design and downright narcissistic Map Makers, ZK is definitely one of those. I mean really. How self absorbed do you have to be to actually insert yourself into your own zombies map. That is just plain out arrogance. This isn't a rant on Prison Mission though.


Throw whatever overused outdated memes you want to reply with, but i won't be coming back unless its for a download or two. Admins, if you find this a inappropriate post. Fair enough to you, but critism is where its due.

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This is a Terrible Map.

Spoiler: click to open...
I sat on my lavish computer chair pondering upon the map's completion.
Was it worth it, was it as challenging as i expected it to be? Was the entire map just a incoherent unoriginal fad and a complete waste of time of both coding effort, map design and mechanics?

Yes. Yes it was. Allow me to elaborate upon what was and what has always been. That this map is a massive hive of references clearly for Youtuber Bait. Clearly naming all of the guns on the map to NGT References truly gave me a thrilling insight as to how the author was going to captivate me with his brilliant map design and truly revolutionary story mechanics. For Example, The map's entire storyline can be summed up in a paragraph unlike Mass Effect 3's entire ending, which is as equally great.

I crashed in a snowy place filled with zombies. Coincidentally, i am holding a lantern. There are alot of lanterns in this place. Boy oh Boy, this is Lantern City. There are so many Lanterns they've put them on poles and called them Lampposts.

Oh there is a maze, apparently i need a lantern. Oh, i don't because ive turned on the power in the pitch black (dim) dark. Yep, fantastic game mechanics. Oh look, there is a gun on the wall. Oh, The Hypermole. Isn't that the name of a guy from NGT? The Author couldn't be that cheap. Oh- look. Its Hypermole's Girlfriend for some reason. Wasn't that a absolutely essential part of the atmosphere. Didn't that make my experience even better.


Experimenting with the guns has actually made me realise i can actually finish the map without actually activating the power. Fantastic, clearly the Map Author wanted me to finish this map before i could gouge my eyeballs out. (Thanks Man.)

I farm the zombies for about a good 8 minutes and hit the radio with 25000 Points.

What a terrible map. What a disaster, i even played through again and the second maze is even worse.
This wouldn't be a hive of references without a funny TROLL FAIC GAIZ XDDD!!! Even Slender Man throws in a obligatory cameo! What a fucking terrible insult to the gamemode, Doesn't UGX have any standards for quality control?

When a map is blatant bait for youtubers and the alike to record. It overall degrades the experience for people who enjoy challenging maps. Why this is on the UGX Map manager i do not know, there are alot of better authors that deserve to be on the system and haven't. This is worse then Prison Mission, at least in Prison Mission the Map Design is its saving grace, everything else is so much more unbarable. This is literally probably the worst Zombies map ive ever played and i absolutely applaud the OP for creating such a spectacular failure, i couldn't find anything redeeming in this map. Seriously, im Sorry but there are other maps that do everything better.
The Weapons, The Mechanics, The Design. Everything.

Maps like these are one of the reasons i look in the comments section for people who are genuinely critics about this. When i think of great maps, i think of Farm of the Dead by C.H.N because it never forgot what the gamemode was about, and never got wrapped up in itself. Shinra Ops is another great map that comes to mind. Illuminati Island! Zebba Farms! Nazi Zombies is meant to be challenging and tense, UGX has done this before with quality maps.

I really pity the coders who create these new features for maps only to be squandered on sub-par map design and downright narcissistic Map Makers, ZK is definitely one of those. I mean really. How self absorbed do you have to be to actually insert yourself into your own zombies map. That is just plain out arrogance. This isn't a rant on Prison Mission though.


Throw whatever overused outdated memes you want to reply with, but i won't be coming back unless its for a download or two. Admins, if you find this a inappropriate post. Fair enough to you, but critism is where its due.
In case you weren't aware, the Map Manager's purpose is not for us to just put our hand-selected favorite maps of all time on. There are simply a set of basic requirements that any map must meet to be on the UGX Map Manager, found here: http://ugx-mods.com/forum/index.php?topic=214.0

And as simple as those requirements are, a lot of maps do not meet them. This map does.

Regarding your opinion, you are certainly free to have it but writing a rant essay to the mapper about including NGT-named weapons and a lamp is not convincing anyone here.
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Regarding your opinion, you are certainly free to have it but writing a rant essay to the mapper about including NGT-named weapons and a lamp is not convincing anyone here.

I don't need to convince anyone, or Neither does anyone have to speak for the majority.
Thank you Anyway.

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wow sounds like you jelly bro ;)

 
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