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Malibu Drive: Age of Apocalypse

HOT
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Created 8 years ago
by ZK Studios
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Date Registered: 28 March 2013
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Just wanted to say I truly admire the scale of this map in terms on detail and features - think the best compliment I can give being it feels like an official release considering how people will be spending days figuring out all there is to find :)

One minor thing, which unfortunately is beyond anyone's control, is the spawn cap
A figure [24] which is shown to be ridiculously low and something I was hoping Treyarch would address in Black Ops 3 but as yet they have not [TranZit was the 1st time it became noticeably lacking]

I only bring this up because I watched some gameplay and it demonstrated how unless you stick together at all times the spawn rate is insufficient to sustain any kind of pace
Sure there's a mind-boggling array of things to do which is great but for those looking to simply jump in and play I could see this being an issue

I apologise for the slight negativity, I'm more than aware there's no way round it and it's a great shame

That aside, I look forward to seeing more and enjoying all there is to discover :)

TLDR Map is on par with an official release though scale spotlights the woefully low zombie cap
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I respect the Scale, Features and detail but CoD: AW is running smoother than this map  :gusta:
so for me this map is sadly unplayable even with "fullbright 1"  :-[
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Woow Dude!Played a few times and every time exciting me more and more.You should add features list.Nice job!
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the link dont work for me.
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Yo man can you put a mega download link up cause it takes forever for me from mediafire  :(
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respect the dead

donates greatly appreciated :) paypal.me/F3ARxReaper666
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is there any way to get revived on solo?
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Just some things I wanted to say after I played this map.

The vison/look of the map looks really bland, or what to say. What I mean is that, it doesn't look like you have any lights in the map, just the ambient worldspawn KVP being very bright. So you have the exact same lightning, both in the houses and outside. At some cases it almost feels like _fullbright 1 was added in the console.

Light changes everything, it will make anything look a lot better.

Just some advice to improve next time.
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Well, it played ok last night, but went to play it this morning, and getting all kinds of errors and artifacts, see video.

Please don't blame my GTX980Ti , it works fine with everything else, including Black Ops 3 maxed out.

Fast forward a minuet or so.

https://youtu.be/6VjiNb052hA
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Every time I try load the map, it seems to crash when the loading bar fills up. Does anyone have any solutions?
Last Edit: January 24, 2016, 01:02:31 pm by HitmanVere
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Just tested it, very nice dude go on !
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was the airship scrapped?
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does anyone know about where thors hammer :nyan: :nyan:
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Really freaking great map, ZK, well done. The only issue I see is that the zombies are really easy (most likely being a super hero), health does not scale very much as I could one shot head shot zombies with the Banner and Natasha pistol at round 23, or the pistols are very strong as PaP galil kills a zombie in a quarter of a clip. When I get to a high round, the map just gets boring to me (mostly my fault, too dumb to find out the easter eggs sequence.)
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Whenever I try to play solo, the map glitches out. The graphics glitch out and my FPS goes below 20.
I have T4M.
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Whenever I try to play solo, the map glitches out. The graphics glitch out and my FPS goes below 20.
I have T4M.

Map is poorly optimized, can explain fps. Map doesn't require T4M, try launching it without using T4M. T4M has been known to cause issues on non-t4m maps :)

 
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