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GAM3ROOM - My First Map

HOT
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Created 10 years ago
by GAM3VIDZ
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conn6orsuper117's Groups
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Hooray for box maps!!! :troll:
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I think people are tired of box maps, but as box maps go, this one was one of the better ones. I like that there was actually a chalenge and an Easter egg to unlock PaP and the box. The hidden doors were also a nice touch. It's better than just having all the perks, weapons, PaP,  and box all scattered around one room. Like others have said, I liked the lighting. I'm pretty sure there was only one light in the map but it worked lol. It gave a more spooky feel to the map rather than spamming bright lights around the map like new mappers tend to do.

I know this is your first map and I can understand why you wanted to keep it simple. I feel you have great potential and I am excited to see what you can do with your next map. Like others have said, there are tons of tutorials on this site to add custom scripts and such as well as tons of custom weaponry on cfg. Don't be afraid to ask questions on the forum or chat and I think you will go far as a mapper. Good luck.  :)

Well I figured if I was going to make a box map I wanted to make the best lol

Yea there are only 3 lights in the map 1 mid room, 1 above mystery box, and 1 above pack a punch :)

And like I said before this map was mainly for my tutorial series, but I added a lot and found it fun so figured I'd share it.

My next map will be much better :)
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Buy able endings is always a must!
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Harry Bo21's Groups
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I despise them, would much rather a series of tasks that actually require some brain power than the same old

train with a weak gun - buy ending by round 10...
Last Edit: July 26, 2015, 03:07:24 am by Harry Bo21
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Mapper and Weapon Porter - I release what I can of my work for the community to enjoy :)
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ProRevenge's Groups
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Buy able endings is always a must!

Please no. They are the most boring way to end a map. Either survive as long as you can and try for a high round, or have an EE that requires some tasks to be done that at least adds challenge to getting the ending.
Buyable endings can just be bought on round 10 or whatever, then people go "whoo I beat the map", whilst experiencing maybe 25% of what a map has to offer
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Your first map is really ok! :D
If you want it better, add custom weapons, add custom perk, a bit large map would be excellent!
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Please no. They are the most boring way to end a map. Either survive as long as you can and try for a high round, or have an EE that requires some tasks to be done that at least adds challenge to getting the ending.
Buyable endings can just be bought on round 10 or whatever, then people go "whoo I beat the map", whilst experiencing maybe 25% of what a map has to offer

I think you can have a buyable ending if you do it right. For instance, on a map like SOG Challenge or Schmerz, after you buy the ending you must survive 10 rounds/minutes in order to complete the Map. Or even better, do it like Anstalt Der Toten where after purchasing the ending you gotta kill a Boss zombie with crazy health (takes like a full PaP'd Wunderwaff to kill).

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I hate leaving negative reviews, especially when it's your first map and I know I couldn't really come close to doing one myself but I kinda have to.

All I'm saying is, stock weapons/perks and a cube-ish map? Yawn. Granted you fixed some perks but still, this isn't a map that could entertain me to round 5, let alone 25. I honour the fact you attempted a map and I know you'll improve as you develop more, but on a site where the entire page is filled with kick-ass maps, it's easy to be disinterested in a Map as plain as this. So yeah, I'll always welcome another Map Maker, it's great to have a new content creator in the mix but as for now I have no desire to finish this map in its current bland state.
I agree. It'd be nice to spice things up more. I'm planning a cube map, and it'll (hopefully) be quite the interesting cube map  ;)
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I agree. It'd be nice to spice things up more. I'm planning a cube map, and it'll (hopefully) be quite the interesting cube map  ;)

Yeah, I don't mind Cube Maps, when you have custom features you can potentially have a fantastic map on your hands. But when it's a cube map with stock weapons/perks/textures, I feel like I'm back in 2010..

 
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