There is already a big list of Dvars:
https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_Dvars_Listbut it seems incomplete....
Here is another Dvar list if you need it:
=============================== DVAR DUMP ========================================
actionSlotsHide "0"
activeAction ""
ai_accu_player_lateral_speed "250"
ai_accuracyDistScale "1"
ai_badPathSpam "1"
ai_corpseCount "32"
ai_coverScore_coverType "2"
ai_coverScore_distance "16"
ai_coverScore_engagement "4"
ai_coverScore_nodeAngle "4"
ai_coverScore_playerLos "8"
ai_coverScore_priority "8"
ai_coverScore_targetDir "4"
ai_coverScore_visibility "8"
ai_debugAccuracy "0"
ai_debugAnimDeltas "0"
ai_debugClaimedNodes "0"
ai_debugCoverEntityNum "-1"
ai_debugCoverSelection "0"
ai_debugEntIndex "-1"
ai_debugFindPath "0"
ai_debugFindPathDirect "0"
ai_debugFindPathLock "0"
ai_debugFindPathWidth "0"
ai_debugGrenadeFailSafe "0"
ai_debugGrenadeHintArc "150"
ai_debugMayMove "0"
ai_debugMeleeAttackSpots "0"
ai_debugPlayerLOS "0"
ai_debugThreatSelection "0"
ai_disableSpawn "0"
ai_enableBadPlaces "1"
ai_eventDistBadPlace "256"
ai_eventDistBullet "96"
ai_eventDistDeath "1024"
ai_eventDistExplosion "1024"
ai_eventDistFootstep "512"
ai_eventDistFootstepLite "256"
ai_eventDistGrenadePing "512"
ai_eventDistGunShot "2048"
ai_eventDistNewEnemy "1024"
ai_eventDistPain "512"
ai_eventDistProjImpact "256"
ai_eventDistProjPing "128"
ai_eventDistSilencedShot "128"
ai_exposedSet2Probability "70"
ai_foliageSeeThroughDist "128"
ai_friendlyFireBlockDuration "2000"
ai_friendlySuppression "1"
ai_friendlySuppressionDist "128"
ai_maxAttackerCount "2"
ai_meleeHeight "10"
ai_meleeRange "64"
ai_meleeWidth "20"
ai_moveOrientMode "invalid"
ai_noDodge "0"
ai_noPathToEnemyGiveupTime "6000"
ai_pathMomentum "0.78"
ai_pathNegotiationOverlapCost "300"
ai_playerADS_LOSRange "150"
ai_playerADSTargetTime "10000"
ai_playerFarAccuracy "0.1"
ai_playerFarRange "2000"
ai_playerLOSHalfWidth "15"
ai_playerLOSMinTime "1500"
ai_playerLOSRange "150"
ai_playerNearAccuracy "0.5"
ai_playerNearRange "800"
ai_showBadPlaces "0"
ai_ShowCanshootChecks "0"
ai_showClaimedNode "0"
ai_showDodge "0"
ai_showFriendlyChains "0"
ai_showNearestNode "0"
ai_showNodes "0"
ai_showNodesDist "384"
ai_showPaths "0"
ai_showPotentialThreatDir "0"
ai_showRegion "0"
ai_showSuppression "-1"
ai_showVisData "0"
ai_showVisDataDist "1000"
ai_showVolume "-1"
ai_threatUpdateInterval "500"
ai_useServerAnims "0"
ai_useServerAnimsEntity "-1"
aim_accel_turnrate_debug "0"
aim_accel_turnrate_enabled "1"
aim_accel_turnrate_lerp "1200"
aim_autoaim_debug "0"
aim_autoaim_enabled "1"
aim_autoaim_lerp "40"
aim_autoaim_region_height "120"
aim_autoaim_region_width "160"
aim_autobayonet_range "200"
aim_automelee_debug "0"
aim_automelee_enabled "1"
aim_automelee_lerp "40"
aim_automelee_maxpitch "30"
aim_automelee_range "128"
aim_automelee_region_height "240"
aim_automelee_region_width "320"
aim_input_graph_debug "0"
aim_input_graph_enabled "1"
aim_input_graph_index "3"
aim_lockon_debug "0"
aim_lockon_deflection "0.05"
aim_lockon_enabled "0"
aim_lockon_region_height "90"
aim_lockon_region_width "90"
aim_lockon_strength "0.6"
aim_scale_view_axis "1"
aim_slowdown_debug "0"
aim_slowdown_enabled "1"
aim_slowdown_pitch_scale "0.4"
aim_slowdown_pitch_scale_ads "0.5"
aim_slowdown_region_extended_height "90"
aim_slowdown_region_extended_width "90"
aim_slowdown_region_height "90"
aim_slowdown_region_width "90"
aim_slowdown_yaw_scale "0.4"
aim_slowdown_yaw_scale_ads "0.5"
aim_target_sentient_radius "10"
aim_turnrate_pitch "90"
aim_turnrate_pitch_ads "55"
aim_turnrate_yaw "260"
aim_turnrate_yaw_ads "90"
all_players_are_connected "1"
allow_zombies_german "0"
ammoCounterHide "0"
angles "0"
anim_disableWeaponSway "0"
animated_trees_enabled "0"
arcademode "0"
arcademode_bonus_hardest2kill "1200"
arcademode_bonus_mostheadshots "800"
arcademode_bonus_mostrevives "1000"
arcademode_ks_10 "3"
arcademode_ks_2 "3"
arcademode_ks_3 "3"
arcademode_ks_4 "3"
arcademode_ks_5 "3"
arcademode_ks_6 "4"
arcademode_ks_7 "4"
arcademode_ks_8 "4"
arcademode_ks_9 "3"
arcademode_ks_maxtime "25"
arcademode_ks_time_10 "20"
arcademode_ks_time_2 "15"
arcademode_ks_time_3 "15"
arcademode_ks_time_4 "15"
arcademode_ks_time_5 "20"
arcademode_ks_time_6 "20"
arcademode_ks_time_7 "20"
arcademode_ks_time_8 "20"
arcademode_ks_time_9 "20"
arcademode_minimumAllowedPoints "-2000"
arcademode_minimumAllowedSuicides "5"
arcademode_minimumAllowedWarning "-1000"
arcademode_score_assist "20"
arcademode_score_banzai "150"
arcademode_score_berserker "20"
arcademode_score_body_armor "20"
arcademode_score_bombplant "200"
arcademode_score_dead_hands "20"
arcademode_score_dirtyharry "10"
arcademode_score_dog "90"
arcademode_score_enemyexitingcar "80"
arcademode_score_explodableitem "30"
arcademode_score_explosion "10"
arcademode_score_flak_jacket "10"
arcademode_score_hard_headed "20"
arcademode_score_hardcore "10"
arcademode_score_headshot "60"
arcademode_score_kill "50"
arcademode_score_laststand "-110"
arcademode_score_lowerbody "0"
arcademode_score_melee "70"
arcademode_score_morphine "10"
arcademode_score_revive "100"
arcademode_score_sticksstones "20"
arcademode_score_suicide "-500"
arcademode_score_tank "500"
arcademode_score_tank_friendly "-50"
arcademode_score_tankassist "100"
arcademode_score_thunder "10"
arcademode_score_treehugger "100"
arcademode_score_upperbody "20"
arcademode_score_vampire "10"
arcademode_score_vehicle "30"
arcademode_score_watertower "150"
arcademode_score_zombie "10"
authPort "20800"
authServerName "cod4master.activision.com"
autodifficulty_frac "75"
autodifficulty_original_setting "1"
autodifficulty_playerDeathTimer "0"
bcs_enable "on"
bcs_filterInform "off"
bcs_filterOrder "off"
bcs_filterReaction "off"
bcs_filterResponse "off"
bcs_filterThreat "off"
bcs_threatLimitInLocation "on"
bcs_threatLimitInPlayerFOV "on"
bcs_threatLimitSpeakerDist "512"
bcs_threatLimitTargetingPlayer "off"
bcs_threatLimitTargettedBySelf "off"
bcs_threatLimitThreatDist "1024"
bcs_threatPlayerRelative "off"
bg_aimSpreadMoveSpeedThreshold "11"
bg_bobAmplitudeDucked "0.0075 0.0075"
bg_bobAmplitudeProne "0.02 0.005"
bg_bobAmplitudeSprinting "0.02 0.014"
bg_bobAmplitudeStanding "0.007 0.007"
bg_bobMax "8"
bg_bugfixStandingButLooksCrouched "2"
bg_disableWeaponPlantingInWater "1"
bg_fallDamageMaxHeight "350"
bg_fallDamageMinHeight "200"
bg_foliagesnd_fastinterval "500"
bg_foliagesnd_maxspeed "180"
bg_foliagesnd_minspeed "40"
bg_foliagesnd_resetinterval "500"
bg_foliagesnd_slowinterval "1500"
bg_ladder_yawcap "100"
bg_legYawTolerance "20"
bg_maxGrenadeIndicatorSpeed "27"
bg_plantInWaterDepth "5"
bg_prone_yawcap "85"
bg_shock_lookControl "0"
bg_shock_lookControl_fadeTime "0.001"
bg_shock_lookControl_maxpitchspeed "0"
bg_shock_lookControl_maxyawspeed "0"
bg_shock_lookControl_mousesensitivityscale "0"
bg_shock_movement "1"
bg_shock_screenBlurBlendFadeTime "0.001"
bg_shock_screenBlurBlendTime "0.001"
bg_shock_screenFlashShotFadeTime "0"
bg_shock_screenFlashWhiteFadeTime "0"
bg_shock_screenType "blurred"
bg_shock_sound "1"
bg_shock_soundDryLevel "1"
bg_shock_soundEnd "player_shock_end"
bg_shock_soundEndAbort "player_shock_oneshot"
bg_shock_soundFadeInTime "0.25"
bg_shock_soundFadeOutTime "2.5"
bg_shock_soundLoop "player_shock_loop"
bg_shock_soundLoopEndDelay "-1.5"
bg_shock_soundLoopFadeTime "2"
bg_shock_soundLoopSilent "player_shock_silent"
bg_shock_soundModEndDelay "-0.75"
bg_shock_soundRoomType "generic"
bg_shock_soundWetLevel "0.5"
bg_shock_viewKickFadeTime "0.001"
bg_shock_viewKickPeriod "0.75"
bg_shock_viewKickRadius "0"
bg_shock_volume_ambience "0.1"
bg_shock_volume_banzai "0.5"
bg_shock_volume_character "0.1"
bg_shock_volume_decay "1"
bg_shock_volume_dist_hmg "0.5"
bg_shock_volume_dist_wpn "0.5"
bg_shock_volume_explosion "0.1"
bg_shock_volume_full_vol "1"
bg_shock_volume_hvy_wpn "0.1"
bg_shock_volume_music "1"
bg_shock_volume_physics "0.1"
bg_shock_volume_pis_1st "1"
bg_shock_volume_pis_3rd "0.1"
bg_shock_volume_projectile "0.1"
bg_shock_volume_reload "0.5"
bg_shock_volume_rfl_1st "1"
bg_shock_volume_rfl_3rd "0.1"
bg_shock_volume_smg_1st "1"
bg_shock_volume_smg_3rd "0.1"
bg_shock_volume_ui "1"
bg_shock_volume_vehicle "0.1"
bg_shock_volume_vehicle_mp "0.5"
bg_shock_volume_voice "1"
bg_swingSpeed "0.2"
bg_viewKickMax "90"
bg_viewKickMin "5"
bg_viewKickRandom "0.4"
bg_viewKickScale "0.2"
bonusbackground "0"
bullet_penetrationEnabled "1"
bullet_penetrationMinFxDist "30"
burnZombieTerrain "0"
cg_actorBurnTransitionTime "3.5"
cg_allow_mature "1"
cg_allowActorLookAtEntity "1"
cg_blood "1"
cg_bloodLimit "0"
cg_bloodLimitMsec "330"
cg_bobWeaponAmplitude "0.16"
cg_bobWeaponLag "0.25"
cg_bobWeaponMax "10"
cg_bobWeaponRollAmplitude "1.5"
cg_brass "1"
cg_centertime "5"
cg_chatHeight "5"
cg_chatTime "12000"
cg_cinematicFullscreen "1"
cg_connectionIconSize "0"
cg_constantSizeHeadIcons "0"
cg_crosshairAlpha "1"
cg_crosshairAlphaMin "0.5"
cg_crosshairDynamic "0"
cg_crosshairEnemyColor "1"
cg_cursorHints "4"
cg_deadChatWithDead "1"
cg_deadChatWithTeam "1"
cg_deadHearAllLiving "1"
cg_deadHearTeamLiving "1"
cg_deathScreenFadeInTime "2"
cg_deathScreenFadeOutTime "0.5"
cg_debug_overlay_viewport "0"
cg_debugDrawEllipses "0"
cg_debugDrawSafeAreas "0"
cg_debugEllipsesOffset "90"
cg_debugevents "0"
cg_debugInfoCornerOffset "0 0"
cg_debugMounting "0"
cg_debugposition "0"
cg_defensive_anim_delay "1"
cg_descriptiveText "1"
cg_development "0"
cg_draw2D "1"
cg_drawBreathHint "1"
cg_drawCrosshair "1"
cg_drawCrosshairNames "1"
cg_drawCrosshairNamesPosX "300"
cg_drawCrosshairNamesPosY "180"
cg_drawFPS "Simple"
cg_drawFPSLabels "1"
cg_drawFriendlyFireCrosshair "0"
cg_drawFriendlyNames "1"
cg_drawGun "1"
cg_drawHealth "0"
cg_drawHUD "1"
cg_drawLagometer "0"
cg_drawMantleHint "1"
cg_drawMaterial "Off"
cg_drawOverheadNames "1"
cg_drawpaused "1"
cg_drawPerformanceWarnings "1"
cg_drawScriptUsage "0"
cg_drawShellshock "1"
cg_drawSnapshot "0"
cg_drawSnapshotTime "1"
cg_drawSpectatorMessages "1"
cg_drawTalk "ALL"
cg_drawThroughWalls "0"
cg_drawTurretCrosshair "1"
cg_drawVersion "0"
cg_drawVersionX "50"
cg_drawVersionY "18"
cg_dumpAnims "-1"
cg_enemyNameFadeIn "250"
cg_enemyNameFadeOut "250"
cg_errordecay "100"
cg_everyoneHearsEveryone "1"
cg_firstPersonTracerChance "0"
cg_footprints "1"
cg_footprintsDebug "0"
cg_footprintsDistortWater "0"
cg_footsteps "1"
cg_fov "65"
cg_fovMin "10"
cg_fovScale "1"
cg_friendlyNameFadeIn "0"
cg_friendlyNameFadeOut "1500"
cg_gameBoldMessageWidth "390"
cg_gameMessageWidth "455"
cg_gun_move_f "0"
cg_gun_move_minspeed "0"
cg_gun_move_r "0"
cg_gun_move_rate "0"
cg_gun_move_u "0"
cg_gun_ofs_f "0"
cg_gun_ofs_r "0"
cg_gun_ofs_u "0"
cg_gun_rot_minspeed "0"
cg_gun_rot_p "0"
cg_gun_rot_r "0"
cg_gun_rot_rate "0"
cg_gun_rot_y "0"
cg_gun_x "0"
cg_gun_y "0"
cg_gun_z "0"
cg_headIconMinScreenRadius "0.025"
cg_hintFadeTime "100"
cg_hudBottomSemimajor "300"
cg_hudBottomSemiminor "150"
cg_hudChatPosition "5 200"
cg_hudDamageIconHeight "64"
cg_hudDamageIconInScope "0"
cg_hudDamageIconOffset "128"
cg_hudDamageIconTime "1500"
cg_hudDamageIconWidth "128"
cg_hudFriendlyIndicatorHeight "24"
cg_hudFriendlyIndicatorWidth "24"
cg_hudGrenadeIconEnabledFlash "0"
cg_hudGrenadeIconHeight "25"
cg_hudGrenadeIconInScope "1"
cg_hudGrenadeIconMaxHeight "104"
cg_hudGrenadeIconMaxRangeFlash "500"
cg_hudGrenadeIconMaxRangeFrag "250"
cg_hudGrenadeIconOffset "50"
cg_hudGrenadeIconWidth "25"
cg_hudGrenadeIndicatorFadeUp "1"
cg_hudGrenadeIndicatorStartColor "1 1 1 1"
cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
cg_hudGrenadePointerHeight "12"
cg_hudGrenadePointerPivot "12 27"
cg_hudGrenadePointerPulseFreq "1.7"
cg_hudGrenadePointerPulseMax "1.85"
cg_hudGrenadePointerPulseMin "0.3"
cg_hudGrenadePointerWidth "25"
cg_hudMapBorderWidth "2"
cg_hudMapFriendlyHeight "15"
cg_hudMapFriendlyWidth "15"
cg_hudMapPlayerHeight "20"
cg_hudMapPlayerWidth "20"
cg_hudMapRadarLineThickness "0.15"
cg_hudProneY "-160"
cg_hudSayPosition "5 180"
cg_hudStanceFlash "1 1 1 1"
cg_hudStanceHintPrints "0"
cg_hudTopSemimajor "400"
cg_hudTopSemiminor "220"
cg_invalidCmdHintBlinkInterval "600"
cg_invalidCmdHintDuration "1800"
cg_laserEndOffset "0.5"
cg_laserFlarePct "0.2"
cg_laserForceOn "0"
cg_laserLight "1"
cg_laserLightBeginOffset "13"
cg_laserLightBodyTweak "15"
cg_laserLightEndOffset "-3"
cg_laserLightRadius "3"
cg_laserRadius "0.8"
cg_laserRange "1500"
cg_laserRangePlayer "1500"
cg_mapLocationSelectionCursorSpeed "0.6"
cg_marks_ents_player_only "0"
cg_marqueeTimeScale "30"
cg_mature "1"
cg_MaxDownedPulseRate "2"
cg_MinDownedPulseRate "0.5"
cg_motionblur_duration "2500"
cg_motionblur_fadeout "500"
cg_nopredict "0"
cg_objectiveListWrapCountStandard "600"
cg_objectiveListWrapCountWidescreen "530"
cg_overheadIconSize "0.9"
cg_overheadNamesFarDist "1024"
cg_overheadNamesFarScale "0.5"
cg_overheadNamesFont "3"
cg_overheadNamesGlow "0 0 0 1"
cg_overheadNamesMaxDist "10000"
cg_overheadNamesNearDist "256"
cg_overheadNamesSize "0.8"
cg_overheadRankSize "0.7"
cg_playersInViewMinDot "0.98"
cg_predictItems "1"
cg_readTitleStorageLocally "0"
cg_scoreboardBannerHeight "35"
cg_scoreboardFont "0"
cg_scoreboardHeaderFontScale "0.35"
cg_scoreboardHeight "435"
cg_scoreboardItemHeight "18"
cg_scoreboardMyColor "1 0.8 0.4 1"
cg_scoreboardPingGraph "0"
cg_scoreboardPingHeight "0.7"
cg_scoreboardPingText "1"
cg_scoreboardPingWidth "0.036"
cg_scoreboardRankFontScale "0.25"
cg_scoreboardScrollStep "3"
cg_scoreboardTextOffset "0.64"
cg_scoreboardWidth "510"
cg_ScoresColor_Gamertag_0 "1 1 1 0"
cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0"
cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0"
cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0"
cg_ScoresColor_Player "0.760784 0.780392 0.101961 1"
cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0"
cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0"
cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0"
cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0"
cg_ScoresColor_Transparency "0.35"
cg_ScoresColor_TransparencyZombie "0.8"
cg_ScoresColor_Zombie "0.423529 0.00392157 0 0"
cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
cg_ScoresPing_HighColor "0.8 0 0 1"
cg_ScoresPing_Interval "100"
cg_ScoresPing_LowColor "0 0.74902 0 1"
cg_ScoresPing_MaxBars "4"
cg_ScoresPing_MedColor "0.8 0.8 0 1"
cg_scriptIconSize "0"
cg_showmiss "0"
cg_small_dev_string_fontscale "1"
cg_splitscreenScoreboardWidth "450"
cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
cg_subtitleMinTime "3"
cg_subtitles "1"
cg_subtitleWidthStandard "360"
cg_subtitleWidthWidescreen "520"
cg_teamChatsOnly "0"
cg_thirdPerson "0"
cg_thirdPersonAngle "0"
cg_thirdPersonFocusDist "512"
cg_thirdPersonMode "Fixed"
cg_thirdPersonRange "120"
cg_timedDamageDuration "500"
cg_tracerchance "0.2"
cg_tracerlength "160"
cg_tracerScale "1"
cg_tracerScaleDistRange "25000"
cg_tracerScaleMinDist "5000"
cg_tracerScrewDist "100"
cg_tracerScrewRadius "0.5"
cg_tracerSpeed "7500"
cg_tracerwidth "4"
cg_treadmarks "0"
cg_ufo_scaler "6"
cg_usingClientScripts "1"
cg_viewVehicleInfluence "0"
cg_viewVehicleInfluenceGunner "1 1 1"
cg_viewVehicleInfluenceGunnerFiring "0 0 0"
cg_viewZSmoothingMax "16"
cg_viewZSmoothingMin "1"
cg_viewZSmoothingTime "0.1"
cg_voiceIconSize "0"
cg_watersheeting "1"
cg_waterTrailRippleFrequency "600"
cg_waterTrailRippleVariance "500"
cg_weaponCycleDelay "0"
cg_weaponHintsCoD1Style "1"
cg_weaponleftbone "tag_weapon_left"
cg_weaponrightbone "tag_weapon_right"
cg_youInKillCamSize "6"
chaplinCheat "0"
cheat_items_set1 "0"
cheat_items_set2 "0"
cheat_points "0"
cl_allowDownload "0"
cl_analog_attack_threshold "0.8"
cl_anglespeedkey "1.5"
cl_avidemo "0"
cl_bypassMouseInput "0"
cl_connectionAttempts "20"
cl_connectTimeout "200"
cl_forceavidemo "0"
cl_freelook "1"
cl_freemove "0"
cl_freemoveScale "1"
cl_freezeDemo "0"
cl_hudDrawsBehindUI "1"
cl_ingame "1"
cl_maxpackets "30"
cl_maxPing "800"
cl_motdString ""
cl_mouseAccel "0"
cl_network_warning "0"
cl_nodelta "0"
cl_noprint "0"
cl_packetdup "1"
cl_paused "1"
cl_pitchspeed "140"
cl_punkbuster "0"
cl_serverStatusResendTime "750"
cl_showmouserate "0"
cl_shownet "0"
cl_shownuments "0"
cl_showSend "0"
cl_showServerCommands "0"
cl_showTimeDelta "0"
cl_stanceHoldTime "300"
cl_talking "0"
cl_timeout "40"
cl_updateavailable "0"
cl_updatefiles ""
cl_updateoldversion ""
cl_updateversion ""
cl_viewport_lerptime "0.15"
cl_voice "1"
cl_wadefps "0"
cl_yawspeed "140"
clanName "CYCL"
collectible_flakJacket "10"
collectible_flakJacketMaxDamage "25"
collectible_hardHeaded "50"
collectible_stoneScaleSpeed "2"
collectible_stoneScaleUp "1"
collectors "0"
com_animCheck "0"
com_errorMessage ""
com_errorTitle "Error"
com_filter_output "0"
com_introPlayed "1"
com_maxfps "80"
com_maxFrameTime "100"
com_movieIsPlaying "0"
com_playerProfile "Teffrie"
com_recommendedSet "1"
com_startupIntroPlayed "0"
com_statmon "0"
com_timescale "1"
com_voip_bandwidth_restricted "1"
com_voip_disable_threshold "1200"
com_voip_resume_time "34864"
compass "0"
compassClampIcons "1"
compassCoords "740 3590 400"
compassECoordCutoff "37"
compassEnemyFootstepEnabled "0"
compassEnemyFootstepMaxRange "500"
compassEnemyFootstepMaxZ "100"
compassEnemyFootstepMinSpeed "140"
compassFriendlyHeight "10"
compassFriendlyWidth "10"
compassIconOtherVehHeight "40"
compassIconOtherVehWidth "40"
compassIconTankHeight "25"
compassIconTankWidth "25"
compassMaxRange "3500"
compassMinRadius "0.0001"
compassMinRange "0.0001"
compassObjectiveArrowHeight "20"
compassObjectiveArrowOffset "2"
compassObjectiveArrowRotateDist "5"
compassObjectiveArrowWidth "20"
compassObjectiveDetailDist "10"
compassObjectiveDrawLines "1"
compassObjectiveHeight "20"
compassObjectiveIconHeight "32"
compassObjectiveIconWidth "32"
compassObjectiveMaxHeight "70"
compassObjectiveMaxRange "2048"
compassObjectiveMinAlpha "1"
compassObjectiveMinDistRange "2"
compassObjectiveMinHeight "-70"
compassObjectiveNearbyDist "8"
compassObjectiveNumRings "10"
compassObjectiveRingSize "80"
compassObjectiveRingTime "10000"
compassObjectiveTextHeight "18"
compassObjectiveTextScale "0.3"
compassObjectiveWidth "20"
compassPartialType "0"
compassPlayerHeight "25"
compassPlayerWidth "25"
compassRadarLineThickness "0.4"
compassRadarPingFadeTime "4"
compassRadarUpdateTime "4"
compassRotation "1"
compassShowEnemies "1"
compassSize "1"
compassSoundPingFadeTime "2"
compassTickertapeStretch "0.5"
con_default_console_filter "*"
con_errormessagetime "8"
con_external "0"
con_gameMsgWindow0FadeInTime "0.25"
con_gameMsgWindow0FadeOutTime "0.5"
con_gameMsgWindow0Filter "gamenotify obituary"
con_gameMsgWindow0LineCount "6"
con_gameMsgWindow0MsgTime "5"
con_gameMsgWindow0ScrollTime "0.25"
con_gameMsgWindow0SplitscreenScale "1.5"
con_gameMsgWindow1FadeInTime "0.25"
con_gameMsgWindow1FadeOutTime "0.01"
con_gameMsgWindow1Filter "boldgame"
con_gameMsgWindow1LineCount "6"
con_gameMsgWindow1MsgTime "8"
con_gameMsgWindow1ScrollTime "0.25"
con_gameMsgWindow1SplitscreenScale "1.5"
con_gameMsgWindow2FadeInTime "0.75"
con_gameMsgWindow2FadeOutTime "0.5"
con_gameMsgWindow2Filter "subtitle"
con_gameMsgWindow2LineCount "7"
con_gameMsgWindow2MsgTime "5"
con_gameMsgWindow2ScrollTime "0.25"
con_gameMsgWindow2SplitscreenScale "1.5"
con_gameMsgWindow3FadeInTime "0.25"
con_gameMsgWindow3FadeOutTime "0.5"
con_gameMsgWindow3Filter "coopinfo"
con_gameMsgWindow3LineCount "6"
con_gameMsgWindow3MsgTime "5"
con_gameMsgWindow3ScrollTime "0.25"
con_gameMsgWindow3SplitscreenScale "1.5"
con_inputBoxColor "0.25 0.25 0.2 1"
con_inputHintBoxColor "0.4 0.4 0.35 1"
con_matchPrefixOnly "1"
con_minicon "0"
con_miniconlines "5"
con_minicontime "4"
con_outputBarColor "1 1 0.95 0.6"
con_outputSliderColor "0.15 0.15 0.1 0.6"
con_outputWindowColor "0.35 0.35 0.3 0.75"
con_typewriterColorBase "1 1 1"
con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
con_typewriterColorGlowCompleted "0 0.3 0.8 1"
con_typewriterColorGlowFailed "0.8 0 0 1"
con_typewriterColorGlowUpdated "0 0.6 0.18 1"
con_typewriterDecayDuration "1000"
con_typewriterDecayStartTime "4000"
con_typewriterEnabledSounds "0"
con_typewriterPrintSpeed "40"
coop_difficulty_scaling "1"
createpublicserver "0"
credits_active "0"
credits_frommenu "0"
credits_load "0"
currentDifficulty "normal"
customclass1 "Custom 1"
customclass2 "Custom 2"
customclass3 "Custom 3"
customclass4 "Custom 4"
customclass5 "Custom 5"
debug "0"
debug_ai_supplement "0"
debug_bclotsoprint "off"
debug_bcprint "off"
debug_bcshowqueue "off"
debug_trace "0"
debug_triggers "0"
debugCurves "0"
DebugFireManager "0"
dedicated "listen server"
defaultDamageDuration "300"
defaultDamageInterval "300"
defaultHitDamage "5"
developer "0"
developer_funcdump "0"
developer_script "0"
developeruser "0"
dog_MeleeDamage "100"
doublesided_raycasts "0"
drew_notes "4"
dw_active "0"
dw_dupe_key "0"
dw_loggedin "0"
dw_numaccounts "-1"
dw_party_active "0"
dw_popup ""
dw_user0 ""
dw_user1 ""
dw_user2 ""
dw_user3 ""
dw_user4 ""
dynEnt_bulletForce "800"
dynEnt_damageRadiusScale "1"
dynEnt_explodeForce "12500"
dynEnt_explodeMaxEnts "20"
dynEnt_explodeMinForce "40"
dynEnt_explodeSpinScale "4"
dynEnt_explodeUpbias "0.5"
dynEnt_spawnedLimit "50"
dynEntPieces_angularVelocity "0 0 0"
dynEntPieces_impactForce "1000"
dynEntPieces_velocity "0 0 0"
enemyuser "0"
factoryAftereffectOverride "-1"
fallback "0"
fire_spread_probability "0.2"
fire_stage1_burn_time "3000"
fire_stage2_burn_time "0"
fire_stage3_burn_time "0"
fire_world_damage "0"
fire_world_damage_duration "0"
fire_world_damage_rate "0"
fixedtime "0"
flame_config_valid "0"
flame_debug_render "0"
flame_kick_offset "-5 0 0"
flame_kick_recover_speed "3"
flame_kick_speed "1"
flame_render "1"
flame_team_damage "0"
flame_test "0"
flame_use_dvars "0"
flameVar_editingFlameTable "none"
flameVar_lastFlameTable "none"
flareDisableEffects "0"
friction "5.5"
friendlyfire_enabled "1"
friendlyNameFontColor "0.9 1 0.9 0.7"
friendlyNameFontGlowColor "0 0.3 0 1"
friendlyNameFontObjective "1"
friendlyNameFontSize "0.3"
friendlyNameSplitScreenFontSize "0.4"
friendlySaveFromDog "0"
frienduser "0"
fs_basegame ""
fs_basepath "J:\Program Files\Steam\steamapps\common\Call of Duty World at War"
fs_cdpath ""
fs_copyfiles "0"
fs_debug "0"
fs_game "mods/nazi_zombie_pim"
fs_homepath "J:\Program Files\Steam\steamapps\common\Call of Duty World at War"
fs_ignoreLocalized "0"
fs_localAppData "C:\Users\Gebruiker\AppData\Local\Activision\CoDWaW"
fs_personalDocuments "C:\Users\Gebruiker\Documents\Activision\CoDWaW"
fs_restrict "0"
fs_usedevdir "0"
fx_count "0"
fx_cull_effect_spawn "0"
fx_cull_elem_draw "1"
fx_cull_elem_spawn "1"
fx_debugBolt "0"
fx_draw "1"
fx_draw_weapon_tags "0"
fx_drawClouds "1"
fx_enable "1"
fx_freeze "0"
fx_mark_profile "0"
fx_marks "1"
fx_marks_ents "1"
fx_marks_smodels "1"
fx_priority_debug "0"
fx_priority_enable "1"
fx_profile "0"
fx_visMinTraceDist "80"
fxfrustumCutoff "1000"
g_ai "1"
g_aiEventDump "-1"
g_allowvote "1"
g_antilag "1"
g_banIPs ""
g_banzai_flank_attack "0"
g_banzai_max_target_distance "1000"
g_banzai_player_fov_buffer "0.2"
g_changelevel_time "4"
g_client_side_lights "1"
g_clonePlayerMaxVelocity "80"
g_compassShowEnemies "0"
g_connectpaths "0"
g_deadChat "1"
g_deathDelay "4000"
g_debugaccuracy "0"
g_debugBullets "0"
g_debugDamage "0"
g_debugLocDamage "0"
g_debugLocDamageEntity "-1"
g_drawEntBBoxes "0"
g_drawGrenadeHints "0"
g_dropForwardSpeed "10"
g_dropHorzSpeedRand "100"
g_dropUpSpeedBase "10"
g_dropUpSpeedRand "5"
g_dumpAnims "-1"
g_dumpAnimsCommands "-1"
g_dumpAnimsNetwork "-1"
g_dumpAnimsReduceSpam "0"
g_earthquakeEnable "1"
g_enteqDelay "150"
g_enteqDist "4000"
g_enteqEnable "0"
g_entinfo "off"
g_entinfo_AItext "brief"
g_entinfo_maxdist "2048"
g_entinfo_scale "1"
g_entinfo_type "AI only"
g_friendlyfireDist "175"
g_friendlyNameDist "15000"
g_gameskill "1"
g_gametype "cmp"
g_gravity "800"
g_inactivity "0"
g_knockback "1000"
g_listEntity "0"
g_log "games_mp.log"
g_logSync "0"
g_mantleBlockTimeBuffer "500"
g_maxDroppedWeapons "16"
g_minGrenadeDamageSpeed "400"
g_motd ""
g_no_script_spam "0"
g_oldVoting "1"
g_password ""
g_player_maxhealth "100"
g_playerCollisionEjectSpeed "25"
g_playerRespawnTime "0"
g_playerTrailTime "500"
g_redCrosshairs "1"
g_reloading "0"
g_smoothClients "1"
g_spawnai "1"
g_speed "190"
g_synchronousClients "0"
g_TeamColor_MyTeam "0.4 0.6 0.85098 1"
g_testForDpadItem "1"
g_useGear "0"
g_useholdspawndelay "1"
g_useholdtime "250"
g_vehicleDebug "0"
g_vehicleDrawPath ""
g_vehiclePlaneCurveTime "1.5"
g_vehicleTexScrollScale "0"
g_voiceChatTalkingDuration "500"
g_voteAbstainWeight "0.5"
gamedate "Oct 28 2009"
gamename "Call of Duty: World at War"
gpad_button_deadzone "0.13"
gpad_button_lstick_deflect_max "1"
gpad_button_rstick_deflect_max "1"
gpad_buttonsConfig "buttons_default"
gpad_debug "0"
gpad_menu_scroll_delay_first "420"
gpad_menu_scroll_delay_rest "210"
gpad_present "0"
gpad_rumble "1"
gpad_stick_deadzone_max "0.01"
gpad_stick_deadzone_min "0.2"
gpad_stick_pressed "0.4"
gpad_stick_pressed_hysteresis "0.1"
gpad_sticksConfig "thumbstick_default"
hiDef "1"
hostileNameFontColor "1 0.9 0.9 0.7"
hostileNameFontGlowColor "0.6 0 0 1"
hot_joinAllowed "0"
hud_deathQuoteFadeTime "1000"
hud_drawHUD "1"
hud_enable "0"
hud_fade_ammodisplay "8"
hud_fade_compass "4"
hud_fade_healthbar "2"
hud_fade_offhand "8"
hud_fade_sprint "1.7"
hud_fade_stance "1.7"
hud_fadeout_speed "0.1"
hud_flash_period_offhand "0.5"
hud_flash_time_offhand "2"
hud_gasMaskOverlay "0"
hud_health_pulserate_critical "0.5"
hud_health_pulserate_injured "1"
hud_health_startpulse_critical "0.33"
hud_health_startpulse_injured "1"
hud_healthOverlay_phaseEnd_fromAlpha "0.2"
hud_healthOverlay_phaseEnd_pulseDuration "700"
hud_healthOverlay_phaseEnd_toAlpha "0"
hud_healthOverlay_phaseOne_pulseDuration "150"
hud_healthOverlay_phaseOne_toAlphaAdd "0.3"
hud_healthOverlay_phaseThree_pulseDuration "400"
hud_healthOverlay_phaseThree_toAlphaMultiplier "0.6"
hud_healthOverlay_phaseTwo_pulseDuration "320"
hud_healthOverlay_phaseTwo_toAlphaMultiplier "0.7"
hud_healthOverlay_pulseStart "0.35"
hud_healthOverlay_pulseStop "0.9"
hud_missionFailed "0"
hud_showStance "0"
hud_showTextNoAmmo "1"
hudElemPausedBrightness "0.4"
ik_distanceCull "1"
ik_distanceCullDist "850"
in_mouse "1"
inertiaAngle "-1000"
inertiaDebug "0"
inertiaMax "50"
input_invertPitch "0"
input_viewSensitivity "1"
introscreen "1"
invite_waitPeriod "30000"
inviteSelectedInd "0"
jump_height "39"
jump_ladderPushVel "128"
jump_slowdownEnable "0"
jump_spreadAdd "64"
jump_stepSize "18"
language "english"
lastStandSwayAccel "0.05"
lastStandSwayMaxDrift "1"
loc_forceEnglish "0"
loc_language "0"
loc_translate "1"
loc_warnings "0"
loc_warningsAsErrors "0"
log_append "0"
logfile "2"
long_blocking_call "0"
lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
lowAmmoWarningColor2 "1 1 1 1"
lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
lowAmmoWarningNoAmmoColor2 "1 0 0 1"
lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
lowAmmoWarningNoReloadColor2 "1 1 0 1"
lowAmmoWarningPulseFreq "1.7"
lowAmmoWarningPulseMax "1.5"
lowAmmoWarningPulseMin "0"
m_filter "0"
m_forward "0.25"
m_pitch "0.022"
m_side "0.25"
m_yaw "0.022"
magic_box_explore_only "1"
magic_chest_movable "1"
mantle_check_angle "60"
mantle_check_radius "0.1"
mantle_check_range "20"
mantle_debug "0"
mantle_enable "1"
mantle_view_yawcap "60"
mapname "nazi_zombie_pim"
masterPort "20810"
masterServerName "cod4master.activision.com"
matchmaking_debug "1"
melee_debug "0"
mg0 "0"
mg1 "0"
mg10 "0"
mg11 "0"
mg12 "0"
mg13 "0"
mg14 "0"
mg15 "0"
mg16 "0"
mg17 "0"
mg18 "0"
mg19 "0"
mg2 "0"
mg20 "0"
mg21 "0"
mg22 "0"
mg23 "0"
mg24 "0"
mg25 "0"
mg26 "0"
mg27 "0"
mg28 "0"
mg29 "0"
mg3 "0"
mg4 "0"
mg5 "0"
mg6 "0"
mg7 "0"
mg8 "0"
mg9 "0"
mgTurret "off"
miniscoreboardhide "0"
mis_01 "0"
mis_01_unlock "15"
mis_cheat "0"
mis_difficulty "00000000000000000000000000000000000000000000000000"
missileDebugAttractors "0"
missileDebugDraw "0"
missileDebugText "0"
missileHellfireMaxSlope "0.5"
missileHellfireUpAccel "1000"
missileJavAccelClimb "300"
missileJavAccelDescend "3000"
missileJavClimbAngleDirect "85"
missileJavClimbAngleTop "50"
missileJavClimbCeilingDirect "0"
missileJavClimbCeilingTop "3000"
missileJavClimbHeightDirect "10000"
missileJavClimbHeightTop "15000"
missileJavClimbToOwner "700"
missileJavSpeedLimitClimb "1000"
missileJavSpeedLimitDescend "6000"
missileJavTurnDecel "0.05"
missileJavTurnRateDirect "60"
missileJavTurnRateTop "100"
missileMolotovBlobNum "5"
missileMolotovBlobTime "2"
missileWaterMaxDepth "60"
missionsuccessbar "0"
monkeytoy "1"
motd ""
msg_dumpEnts "0"
msg_hudelemspew "0"
msg_printEntityNums "0"
name "Teffrie"
net_ip "localhost"
net_lanauthorize "0"
net_minigraph "0"
net_noipx "0"
net_noudp "0"
net_port "28960"
net_profile "0"
net_showprofile "0"
net_socksEnabled "0"
net_socksPassword ""
net_socksPort "1080"
net_socksServer ""
net_socksUsername ""
nextdemo ""
nextmap "map_restart"
nightVisionDisableEffects "0"
nightVisionFadeInOutTime "0.1"
nightVisionPowerOnTime "0.3"
noai "off"
onlinegame "0"
onlinegameandhost "0"
onlineunrankedgameandhost "0"
overrideNVGModelWithKnife "0"
packetDebug "0"
party_autoteams "1"
party_clientTimeout "24000"
party_connectTimeout "6000"
party_connectToOthers "1"
party_debug "0"
party_editingsettings "0"
party_firstSubpartyIndex "0"
party_gamesize ""
party_gameStartTimerLength "10"
party_gametype ""
party_host "0"
party_hostname ""
party_iamhost "0"
party_joinInProgressAllowed "0"
party_keepKickAbility "1"
party_kickplayerquestion ""
party_linearMapCycle "0"
party_linearMapCycleRandom "0"
party_lobbyPlayerCount ""
party_mapname ""
party_mappacks ""
party_matchedPlayerCount "4"
party_matchmakingFixStep1 "1"
party_matchmakingFixStep2 "1"
party_matchmakingFixStep3 "1"
party_matchmakingFixStep4 "1"
party_maxplayers "4"
party_maxTeamDiff "1"
party_minLobbyTime "45"
party_minplayers "2"
party_minResumeMs "2000"
party_partyPlayerCount ""
party_playerCount "1"
party_playervisible "0"
party_pregameStartTimerLength "5"
party_simulateLongQoS "0"
party_splitscreenJoinAllowed "1"
party_teambased "1"
party_timer "0"
party_timerVisible "0"
party_vetoButtonVisible "0"
party_vetoDelayTime "4"
party_vetoPassed "0"
party_vetoPercentRequired "0.501"
party_vetoStatus ""
password ""
pc_newversionavailable "0"
penetrationCount "2"
perk_altMeleeDamage "1000"
perk_altMeleeLerpTime "40"
perk_bulletPenetrationMultiplier "2"
perk_extraBreath "5"
perk_grenadeDeath "frag_grenade_short_mp"
perk_grenadeTossBackTimer "2500"
perk_overheatReduction "0.7"
perk_sprintMultiplier "2"
perk_turretRotSpeedMultiplier "1.25"
perk_vehicleReloadReduction "0.7"
perk_weapRateMultiplier "0.75"
perk_weapReloadMultiplier "0.5"
perk_weapSpreadMultiplier "0.65"
phys_bulletSpinScale "3"
phys_bulletUpBias "0.5"
phys_buoyancyFastComputation "0"
phys_buoyancyRippleFrequency "3000"
phys_buoyancyRippleVariance "2000"
phys_dragAngular "0.5"
phys_dragLinear "0.03"
phys_drawAwake "0"
phys_drawCollisionObj "0"
phys_drawCollisionWorld "0"
phys_drawcontacts "0"
phys_drawDebugInfo "0"
phys_drawNitrousVehicle "0"
phys_entityCollision "1"
phys_floatTimeVariance "30000"
phys_frictionScale "1"
phys_gravity "-800"
phys_impact_distance_cutoff "3000"
phys_impact_fx "1"
phys_impact_intensity_limit "50"
phys_impact_max_pfx_per_frame "10"
phys_impact_max_sfx_per_frame "10"
phys_impact_render "0"
phys_impact_silence_window "0.3"
phys_interBodyCollision "1"
phys_maxFloatTime "180000"
phys_msecstep "0"
phys_ragdoll_joint_damp_scale "0.04"
phys_ragdoll_self_collision "1"
phys_reeval_frequency "5"
phys_terrain_collision "1"
phys_userRigidBodies "1"
phys_vehicleFriction "0.1"
phys_waterDragAngular "-2"
phys_waterDragLinear "-1"
pickupPrints "0"
player0downs "0"
player_adsExitDelay "0"
player_AimBlend_Back_Low "0.2 0.4 0.5"
player_AimBlend_Back_Mid "0.3 0.4 0.5"
player_AimBlend_Back_Up "0.5 0.2 -0.6"
player_AimBlend_Head "0 0 0"
player_AimBlend_Neck "0.3 0.3 0"
player_AimBlend_Shoulder "1 1 1"
player_backSpeedScale "0.7"
player_bayonetLaunchDebugging "0"
player_bayonetLaunchProof "1"
player_bayonetLaunchZCap "300"
player_bayonetRange "85"
player_bayonetTargetDist "65"
player_breath_fire_delay "0"
player_breath_gasp_lerp "6"
player_breath_gasp_scale "4.5"
player_breath_gasp_time "1"
player_breath_hold_lerp "4"
player_breath_hold_time "4.5"
player_breath_snd_delay "1"
player_breath_snd_lerp "2"
player_burstFireCooldown "0.2"
player_clipSizeMultiplier "1"
player_damageMultiplier "0.322581"
player_deathInvulnerableTime "1700"
player_deathInvulnerableToMelee "0"
player_deathInvulnerableToProjectile "1"
player_debugHealth "0"
player_dmgtimer_flinchTime "500"
player_dmgtimer_maxTime "750"
player_dmgtimer_minScale "0"
player_dmgtimer_stumbleTime "500"
player_dmgtimer_timePerPoint "100"
player_footstepsThreshhold "60"
player_healthEasy "500"
player_healthFu "115"
player_healthHard "165"
player_healthMedium "275"
player_lastStandBleedoutTime "30"
player_lastStandHealthOverlayTime "8"
player_lean_rotate_crouch_left "1"
player_lean_rotate_crouch_right "1"
player_lean_rotate_left "1.25"
player_lean_rotate_right "1.25"
player_lean_shift_crouch_left "12.5"
player_lean_shift_crouch_right "2.5"
player_lean_shift_left "5"
player_lean_shift_right "2.5"
player_maxGrenadeCatchHeight "80"
player_meleeChargeFriction "1200"
player_meleeDamageMultiplier "0.4"
player_meleeHeight "10"
player_meleeRange "64"
player_meleeWidth "10"
player_move_factor_on_torso "0"
player_moveThreshhold "1"
player_push_enabled "0"
player_radiusDamageMultiplier "1"
player_revivePlayerListCycleTime "2"
player_reviveTriggerRadius "64"
player_reviveXP "2"
player_runbkThreshhold "60"
player_runThreshhold "110"
player_scopeExitOnDamage "0"
player_spectateSpeedScale "1"
player_sprintCameraBob "0.5"
player_sprintForwardMinimum "105"
player_sprintMinTime "1"
player_sprintRechargePause "0"
player_sprintSpeedScale "1.5"
player_sprintStrafeSpeedScale "0.667"
player_sprintThreshhold "185"
player_sprintTime "4"
player_sprintUnlimited "0"
player_strafeAnimCosAngle "0.5"
player_strafeSpeedScale "0.8"
player_sustainAmmo "0"
player_swimDamage "15"
player_swimDamagerInterval "1"
player_swimTime "16"
player_throwbackInnerRadius "72"
player_throwbackOuterRadius "192"
player_turnAnims "0"
player_view_pitch_down "85"
player_view_pitch_up "85"
player_waterSpeedScale "0.5"
playlist "0"
presell "0"
prestigeclass1 "Custom 6"
prestigeclass2 "Custom 7"
prestigeclass3 "Custom 8"
prestigeclass4 "Custom 9"
prestigeclass5 "Custom 10"
primaryWeaponOffset "0"
profile_physics "0"
protocol "62"
r_aaAlpha "dither (fast)"
r_aaSamples "4"
r_aspectRatio "auto"
r_autopriority "0"
r_blur "0"
r_blur_allowed "1"
r_brightness "0"
r_brushLimit "512"
r_burnedDestructibleColor "0.4"
r_cacheModelLighting "1"
r_cacheSModelLighting "1"
r_clear "blink"
r_clearColor "0 0 0 0"
r_clearColor2 "0 0 0 0"
r_colorMap "Unchanged"
r_contrast "1"
r_cosmeticCullMax "16"
r_cosmeticCullMin "16"
r_customMode ""
r_cycleSizeCull "0"
r_debugLineWidth "1"
r_debugShader "none"
r_debugShowCoronas "0"
r_debugShowDynamicLights "0"
r_debugShowPrimaryLights "0"
r_depthPrepass "0"
r_desaturation "1"
r_detail "1"
r_diffuseColorScale "1"
r_displayRefresh "75 Hz"
r_distortion "1"
r_dlightLimit "4"
r_dlightMaxFullScreenRadius "1000"
r_dlightMaxNonFullScreenRadius "200"
r_dobjLimit "512"
r_dof_bias "0.5"
r_dof_enable "0"
r_dof_farBlur "1.8"
r_dof_farEnd "7000"
r_dof_farStart "1000"
r_dof_nearBlur "6"
r_dof_nearEnd "60"
r_dof_nearStart "10"
r_dof_tweak "0"
r_dof_viewModelEnd "8"
r_dof_viewModelStart "2"
r_drawDebugFogParams "0"
r_drawWater "1"
r_envMapExponent "5"
r_envMapMaxIntensity "0.5"
r_envMapMinIntensity "0.2"
r_envMapOverride "0"
r_envMapSpecular "1"
r_envMapSunIntensity "2"
r_fastSkin "0"
r_filmTweakBrightness "0"
r_filmTweakContrast "1.4"
r_filmTweakDarkTint "0.7 0.85 1"
r_filmTweakDesaturation "0.2"
r_filmTweakEnable "0"
r_filmTweakInvert "0"
r_filmTweakLightTint "1.1 1.05 0.85"
r_filmUseTweaks "0"
r_flame_allowed "1"
r_flameFX_brightness "0.0688476"
r_flameFX_contrast "1.25249"
r_flameFX_darkTint "1.16924 1.0238 1.08897"
r_flameFX_desaturation "0.228803"
r_flameFX_distortionScaleFactor "0 1 1 0.511918"
r_flameFX_enable "0"
r_flameFX_fadeDuration "0.5"
r_flameFX_FPS "15"
r_flameFX_lightTint "1.32779 1.32472 1.10718"
r_flameFX_magnitude "0.0215147"
r_floatz "1"
r_fog "1"
r_forceLod "none"
r_fovScaleThresholdRigid "2.4"
r_fovScaleThresholdSkinned "2.4"
r_fullbright "0"
r_fullscreen "0"
r_gamma "0.999339"
r_gfxopt_dynamic_foliage "1"
r_gfxopt_water_simulation "1"
r_glow "1"
r_glow_allowed "1"
r_glowTweakBloomCutoff "0.5"
r_glowTweakBloomDesaturation "0"
r_glowTweakBloomIntensity0 "1"
r_glowTweakEnable "0"
r_glowTweakRadius0 "5"
r_glowTweakRayExpansion "0"
r_glowTweakRayIntensity "1"
r_glowUseTweaks "0"
r_gpuSync "adaptive"
r_grassBurn "0"
r_grassEnable "1"
r_highLodDist "-1"
r_ignore "0"
r_ignorehwgamma "0"
r_inGameVideo "1"
r_lightConflicts "0"
r_lightMap "Unchanged"
r_lightTweakAmbient "0.1"
r_lightTweakAmbientColor "0.2 0.45098 1 1"
r_lightTweakDiffuseFraction "0.2"
r_lightTweakSunColor "0.635294 0.85098 1 1"
r_lightTweakSunDiffuseColor "1 1 1 1"
r_lightTweakSunDirection "-146.5 311.8 0"
r_lightTweakSunLight "0.75"
r_loadForRenderer "1"
r_lockPvs "0"
r_lodBiasRigid "0"
r_lodBiasSkinned "0"
r_lodScaleRigid "1"
r_lodScaleSkinned "1"
r_logFile "0"
r_lowestLodDist "-1"
r_lowLodDist "-1"
r_mediumLodDist "-1"
r_mode "1920x1080"
r_modelLimit "1024"
r_modelVertColor "1"
r_monitor "0"
r_motionblur_blurOrigin "0.5 0.5 0 1"
r_motionblur_directionFactor "0.001"
r_motionblur_enable "0"
r_motionblur_frameBased_enable "0"
r_motionblur_maxblur "30"
r_motionblur_numberOfSamples "1"
r_motionblur_positionFactor "0.01"
r_multiGpu "1"
r_noborder "0"
r_norefresh "0"
r_normal "1"
r_normalMap "Unchanged"
r_open_automate "0"
r_outdoor "1"
r_outdoorAwayBias "32"
r_outdoorDownBias "0"
r_outdoorFeather "8"
r_picmip "0"
r_picmip_bump "0"
r_picmip_manual "1"
r_picmip_spec "0"
r_picmip_water "1"
r_poisonFX_blurMax "4"
r_poisonFX_blurMin "0"
r_poisonFX_debug_amount "1"
r_poisonFX_debug_enable "0"
r_poisonFX_dvisionA "0"
r_poisonFX_dvisionX "0"
r_poisonFX_dvisionY "0"
r_poisonFX_pulse "1.1"
r_poisonFX_warpX "0.2"
r_poisonFX_warpY "-0.15"
r_polygonOffsetBias "-1"
r_polygonOffsetScale "-1"
r_portalBevels "0.7"
r_portalBevelsOnly "0"
r_portalMinClipArea "0.02"
r_portalMinRecurseDepth "2"
r_portalWalkLimit "0"
r_prepassSizeCull "0"
r_pretess "1"
r_reflectionProbeGenerate "0"
r_reflectionProbeGenerateExit "0"
r_reflectionProbeRegenerateAll "0"
r_rendererInUse "Shader model 3.0"
r_rendererPreference "Default"
r_resampleScene "1"
r_reviveFX_blurRadiusEdge "6.4"
r_reviveFX_brightnessCenter "0.234"
r_reviveFX_brightnessEdge "0.264"
r_reviveFX_contrastCenter "1.9"
r_reviveFX_contrastEdge "2.84"
r_reviveFX_darkTintCenter "0.978 1.01 0.975"
r_reviveFX_darkTintEdge "0.931 0.955 0.939"
r_reviveFX_debug "0"
r_reviveFX_desaturationCenter "0.845"
r_reviveFX_desaturationEdge "1"
r_reviveFX_fadeDuration "5"
r_reviveFX_lightTintCenter "1.02 1 0.99"
r_reviveFX_lightTintEdge "1 1.03 1.02"
r_reviveFX_motionblurWeight "0.4"
r_scaleViewport "1"
r_showFbColorDebug "None"
r_showFloatZDebug "0"
r_showLightGrid "0"
r_showMissingLightGrid "0"
r_showPenetration "off"
r_showPixelCost "off"
r_showPortals "0"
r_showSunDirectionDebug "0"
r_singleCell "0"
r_sizeCull "0"
r_skinCache "1"
r_skipPvs "0"
r_skyTransition "0"
r_smc_enable "1"
r_smp_backend "1"
r_smp_worker "1"
r_smp_worker_thread0 "1"
r_smp_worker_thread1 "1"
r_smp_worker_thread2 "1"
r_smp_worker_thread3 "1"
r_smp_worker_thread4 "1"
r_smp_worker_thread5 "1"
r_smp_worker_threads "6"
r_specular "1"
r_specularColorScale "1"
r_specularMap "Unchanged"
r_spotLightBrightness "14"
r_spotLightEndRadius "196"
r_spotLightEntityShadows "1"
r_spotLightFovInnerFraction "0.7"
r_spotLightShadows "1"
r_spotLightSModelShadows "1"
r_spotLightStartRadius "36"
r_sse_skinning "1"
r_sun_from_dvars "0"
r_sun_fx_position "0 0 0"
r_sunblind_fadein "0.5"
r_sunblind_fadeout "3"
r_sunblind_max_angle "5"
r_sunblind_max_darken "0.75"
r_sunblind_min_angle "30"
r_sunflare_fadein "1"
r_sunflare_fadeout "1"
r_sunflare_max_alpha "1"
r_sunflare_max_angle "2"
r_sunflare_max_size "2500"
r_sunflare_min_angle "45"
r_sunflare_min_size "0"
r_sunflare_shader "sun_flare"
r_sunglare_fadein "0.5"
r_sunglare_fadeout "3"
r_sunglare_max_angle "5"
r_sunglare_max_lighten "0.75"
r_sunglare_min_angle "30"
r_sunsprite_shader "sun"
r_sunsprite_size "16"
r_swrk_override_characterCharredAmount "0"
r_swrk_override_enable "0"
r_swrk_override_wetness "0"
r_texFilterAnisoMax "4"
r_texFilterAnisoMin "16"
r_texFilterDisable "0"
r_texFilterMipBias "0"
r_texFilterMipMode "Unchanged"
r_use_separate_char_tech "0"
r_useLayeredMaterials "0"
r_vc_makelog "0"
r_vc_showlog "0"
r_vsync "1"
r_warm_bsp "0"
r_warm_dobj "0"
r_warm_dpvs "0"
r_warm_static "0"
r_warningRepeatDelay "5"
r_waterSheetingFX_allowed "1"
r_waterSheetingFX_brightness "0"
r_waterSheetingFX_contrast "1"
r_waterSheetingFX_darkTint "1 1 1"
r_waterSheetingFX_desaturation "0"
r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
r_waterSheetingFX_enable "0"
r_waterSheetingFX_fadeDuration "2"
r_waterSheetingFX_lightTint "0.780261 1 1"
r_waterSheetingFX_magnitude "0.0655388"
r_waterSheetingFX_radius "4.44051"
r_watersim_curlAmount "0.5"
r_watersim_curlMax "0.4"
r_watersim_curlReduce "0.95"
r_watersim_debug "0"
r_watersim_enabled "0"
r_watersim_flatten "0"
r_watersim_foamAppear "20"
r_watersim_foamDisappear "0.78"
r_watersim_minShoreHeight "0.04"
r_watersim_particleGravity "0.03"
r_watersim_particleLength "0.03"
r_watersim_particleLimit "2.5"
r_watersim_particleWidth "2"
r_watersim_scroll "0 0"
r_watersim_waveSeedDelay "500"
r_watersim_windAmount "0.02"
r_watersim_windDir "0"
r_watersim_windMax "0.4"
r_worldLod "0"
r_zfar "0"
r_zFeather "1"
r_znear "4"
r_znear_depthhack "0.1"
radius_damage_debug "0"
ragdoll_baselerp_time "1000"
ragdoll_bullet_force "500"
ragdoll_bullet_upbias "0.5"
ragdoll_debug "0"
ragdoll_dump_anims "0"
ragdoll_enable "1"
ragdoll_explode_force "18000"
ragdoll_explode_upbias "0.8"
ragdoll_fps "20"
ragdoll_jitter_scale "1"
ragdoll_jointlerp_time "3000"
ragdoll_max_life "9000"
ragdoll_max_simulating "32"
ragdoll_rotvel_scale "1"
ragdoll_self_collision_scale "1.2"
rate "25000"
revive_trigger_radius "60"
rifleGrenadeSwitchFix "1"
s0 "0"
s1 "0"
s10 "0"
s11 "0"
s12 "0"
s13 "0"
s14 "0"
s15 "0"
s16 "0"
s17 "0"
s18 "0"
s2 "0"
s3 "0"
s4 "0"
s5 "0"
s6 "0"
s7 "0"
s8 "0"
s9 "0"
saved_gameskill "1"
sc_blur "2"
sc_count "24"
sc_debugCasterCount "24"
sc_debugReceiverCount "24"
sc_enable "0"
sc_fadeRange "0.25"
sc_length "400"
sc_offscreenCasterLodBias "0"
sc_offscreenCasterLodScale "20"
sc_shadowInRate "2"
sc_shadowOutRate "5"
sc_showDebug "0"
sc_showOverlay "0"
sc_wantCount "12"
sc_wantCountMargin "1"
scr_ai_auto_fire_rate "1.0"
scr_dof_enable "1"
scr_dog_health_walk_multiplier "4.0"
scr_dog_run_distance "500"
scr_expDeathMayMoveCheck "on"
scr_fog_baseheight "-451.652"
scr_fog_blue "0.55"
scr_fog_exp_halfheight "541.494"
scr_fog_exp_halfplane "1763.99"
scr_fog_green "0.5"
scr_fog_nearplane "814.911"
scr_fog_red "0.5"
scr_friendlyfire "0"
scr_RequiredMapAspectratio "1"
scriptmover_useServerAnims "0"
scriptmover_useServerAnimsEntity "-1"
sensitivity "5"
server1 ""
server10 ""
server11 ""
server12 ""
server13 ""
server14 ""
server15 ""
server16 ""
server2 ""
server3 ""
server4 ""
server5 ""
server6 ""
server7 ""
server8 ""
server9 ""
session_nonblocking "1"
shortversion "1"
showdrop "0"
showpackets "0"
sm_enable "1"
sm_fastSunShadow "1"
sm_fullResSpotShadowEnable "0"
sm_lightScore_eyeProjectDist "64"
sm_lightScore_spotProjectFrac "0.125"
sm_maxLights "4"
sm_polygonOffsetBias "2.5"
sm_polygonOffsetScale "2"
sm_qualitySpotShadow "1"
sm_spotEnable "1"
sm_spotShadowFadeTime "1"
sm_strictCull "1"
sm_sunAlwaysCastsShadow "0"
sm_sunEnable "1"
sm_sunSampleSizeNear "0.25"
sm_sunShadowCenter "0 0 0"
sm_sunShadowScale "1"
snaps "20"
snd_autoSim "1"
snd_cinematicVolumeScale "1"
snd_distanceLpf "-30"
snd_dlpf_max_distance "3000"
snd_dlpf_min_distance "800"
snd_dopplerRate "2.75"
snd_dopplerScale "25"
snd_draw3D "Off"
snd_drawInfo "None"
snd_drawSort "priority"
snd_enableEq "0"
snd_errorOnMissing "0"
snd_flux_separation "0.3"
snd_force51 "0"
snd_force71 "0"
snd_global_attenuation "-5"
snd_isbig_distance "1000"
snd_khz "44"
snd_levelFadeTime "250"
snd_losOcclusion "1"
snd_menu_master "0"
snd_menu_music "1"
snd_menu_sfx "1"
snd_menu_voice "0.734127"
snd_occlusion_attenuation "-45"
snd_occlusion_cull_distance "2000"
snd_occlusion_rate "40"
snd_omnidirectionalPercentage "0"
snd_pitch_timescale "0"
snd_playing_priority_boost "10"
snd_realDelay "0.5"
snd_reportSndAliasErrors "0"
snd_skip_muted_sounds "0"
snd_slaveFadeInTime "0.15"
snd_slaveFadeOutTime "0.25"
snd_speakerConfiguration "7.1"
snd_touchStreamFilesOnLoad "0"
snd_water_occlusion_attenuation "-30"
snd_water_occlusion_distance "60"
snd_water_occlusion_minimum "-8"
snd_water_omni_amount "0.5"
snd_water_omni_distance "60"
snd_water_pitch_amount "0.9"
snd_water_pitch_distance "30"
start " ** No starts have been set up for this map with maps_utility::add_start()."
stat_version "10"
stats_backup "1"
stats_version_check "0"
stopspeed "100"
superuser "0"
sv_allowAnonymous "0"
sv_allowDownload "1"
sv_allowedClan1 ""
sv_allowedClan2 ""
sv_botsPressAttackBtn "1"
sv_cheats "1"
sv_clientArchive "1"
sv_clientside "0"
sv_clientSideBullets "1"
sv_clientSideVehicles "1"
sv_connectTimeout "45"
sv_debugRate "0"
sv_debugReliableCmds "0"
sv_disableClientConsole "0"
sv_FakeRemoteClient "0"
sv_FFCheckSums ""
sv_FFNames ""
sv_floodProtect "1"
sv_fps "20"
sv_HostBandwidthMinimumPerPlayer "65536"
sv_hostname "CoDWaWHost"
sv_iwdNames ""
sv_iwds ""
sv_keywords ""
sv_kickBanTime "300"
sv_lastSaveCommitedToDevice "profiles/Teffrie/save\farm.svg"
sv_lastSaveGame "profiles/Teffrie/save\farm.svg"
sv_mapname ""
sv_mapRotation ""
sv_mapRotationCurrent ""
sv_maxclients "4"
sv_maxPing "0"
sv_maxRate "7000"
sv_minPing "0"
sv_netcull_animcmdsize_threshold "2000"
sv_netcull_msgsize_threshold "3000"
sv_network_warning "0"
sv_packet_info "0"
sv_padPackets "0"
sv_paused "1"
sv_privateClients "0"
sv_privatePassword ""
sv_punkbuster "0"
sv_pure "0"
sv_reconnectlimit "3"
sv_referencedFFCheckSums ""
sv_referencedFFNames ""
sv_referencedIwdNames ""
sv_referencedIwds ""
sv_restoreDvars "1"
sv_running "1"
sv_saveDeviceAvailable "1"
sv_saveGameAvailable "1"
sv_saveGameNotReadable "0"
sv_saveOnStartMap "1"
sv_serverid "16"
sv_showAverageBPS "0"
sv_showCommands "0"
sv_showPingSpam "0"
sv_SnapshotManLaw "1"
sv_SnapshotPeek "1"
sv_timeout "240"
sv_useAnimAcks "1"
sv_useAnimCulling "1"
sv_useVIS "1"
sv_voice "0"
sv_voiceQuality "3"
sv_znear "0"
sv_zombietime "2"
sys_configSum "206167614"
sys_configureGHz "0.0606731"
sys_cpuGHz "0.01"
sys_cpuName "Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz"
sys_gpu "NVIDIA GeForce RTX 2070 SUPER"
sys_lockThreads "0"
sys_smp_allowed "1"
sys_SSE "1"
sys_sysMB "1024"
systemlink "0"
systemlink_warning_shown "0"
systemlinkparty "0"
systemlinkpartyandhost "0"
systemUiActive "0"
takeCoverWarnings "0"
team_indicator "0"
test_levels_bsps ""
test_levels_choices "0"
test_levels_names ""
test_levels_selection ""
timescale "1"
turretPlayerAvoidScale "1.7"
turretScopeZoom "20"
turretScopeZoomMax "20"
turretScopeZoomMin "5"
turretScopeZoomRate "15"
ugx_client_seen_settings "3"
ui_allow_classchange "0"
ui_allow_loadoutchange "1"
ui_allow_teamchange "0"
ui_autoContinue "0"
ui_bigFont "0.4"
ui_borderLowLightScale "0.6"
ui_browserFriendlyfire "-1"
ui_browserKillcam "-1"
ui_browserMod "-1"
ui_browserShowDedicated "0"
ui_browserShowEmpty "1"
ui_browserShowFull "1"
ui_browserShowPassword "-1"
ui_browserShowPunkBuster "-1"
ui_browserShowPure "0"
ui_buildLocation "-34 460"
ui_buildSize "0.2"
ui_campaign "american"
ui_cinematicsTimestamp "0"
ui_connectScreenTextGlowColor "0 0 0 1"
ui_controllerPulled "-1"
ui_currentMap "1"
ui_currentNetMap "1"
ui_customClassName ""
ui_customModeEditName ""
ui_customModeName ""
ui_dedicated "0"
ui_drawCrosshair "1"
ui_ethernetLinkActive "1"
ui_extraBigFont "0.55"
ui_friendNameNew ""
ui_friendPendingSelectedInd "0"
ui_friendSelectedInd "0"
ui_gametype "zom"
ui_hostOptions "0"
ui_hostOptionsEnabled "0"
ui_hud_hardcore "0"
ui_inviteScreen "0"
ui_isSaving "0"
ui_joinGametype "0"
ui_level_cheatpoints "0"
ui_mapname "nazi_zombie_pim"
ui_mousePitch "0"
ui_multiplayer "0"
ui_netGametype "1"
ui_netGametypeName "zom"
ui_netSource "2"
ui_nextMission "0"
ui_onCloseArgs ""
ui_partyFull "0"
ui_pendingControllerPullEvent "-1"
ui_playerPartyColor "1 0.8 0.4 1"
ui_playerProfileAlreadyChosen "0"
ui_playerProfileCount "0"
ui_playerProfileNameNew ""
ui_playerProfileSelected ""
ui_savegame ""
ui_SaveLoadVisible "0"
ui_saveMessageMinTime "1"
ui_serverStatusTimeOut "7000"
ui_shipping_cheats "0"
ui_showList "0"
ui_showMenuOnly ""
ui_smallFont "0.25"
ui_sp_unlock "0"
ui_sponsor_logo1_iwi "1"
ui_sponsor_logo2_iwi "1"
ui_sponsor_logo_juggernog "1"
ui_uav_allies "0"
ui_uav_axis "0"
ui_uav_client "0"
uiscript_debug "0"
useFastFile "1"
useMapPreloading "1"
useSvMapPreloading "1"
vehanim_debug "0"
vehanim_enable "1"
vehCamPitch "15"
vehControlMode "1"
vehGunnerSplashDamage "0.1"
vehHelicopterDecelerationFwd "0.5"
vehHelicopterDecelerationSide "1"
vehHelicopterFreeLookReleaseSpeed "8"
vehHelicopterHeadSwayDontSwayTheTurret "1"
vehHelicopterHeadSwayOnPitch "0.2"
vehHelicopterHeadSwayOnRollHorz "0.1"
vehHelicopterHeadSwayOnRollVert "2"
vehHelicopterHeadSwayOnYaw "0.1"
vehHelicopterHoverSpeedThreshold "400"
vehHelicopterInvertUpDown "0"
vehHelicopterJitterJerkyness "0.3"
vehHelicopterLookaheadTime "1"
vehHelicopterMaxAccel "45"
vehHelicopterMaxAccelVertical "30"
vehHelicopterMaxPitch "10"
vehHelicopterMaxRoll "35"
vehHelicopterMaxSpeed "150"
vehHelicopterMaxSpeedVertical "65"
vehHelicopterMaxYawAccel "90"
vehHelicopterMaxYawRate "120"
vehHelicopterRightStickDeadzone "0.3"
vehHelicopterScaleMovement "1"
vehHelicopterSoftCollisions "0"
vehHelicopterStrafeDeadzone "0.3"
vehHelicopterTiltFromAcceleration "2"
vehHelicopterTiltFromControllerAxes "0"
vehHelicopterTiltFromDeceleration "2"
vehHelicopterTiltFromFwdAndYaw "0"
vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
vehHelicopterTiltFromVelocity "1"
vehHelicopterTiltMomentum "0.4"
vehHelicopterTiltSpeed "1.2"
vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
vehHelicopterYawOnLeftStick "5"
vehHudTargetScreenEdgeClampBufferBottom "0"
vehHudTargetScreenEdgeClampBufferLeft "0"
vehHudTargetScreenEdgeClampBufferRight "0"
vehHudTargetScreenEdgeClampBufferTop "0"
vehHudTargetSize "30"
vehicle_perk_boost_duration_seconds "0.74"
vehicle_push_during_mantle "1"
vehInfoHide "0"
vehLockTurretToPlayerView "0"
version "Call of Duty T4-SP (r45) (built Jul 29 2016 09:44:34 by <redacted>
"
vid_xpos "-9"
vid_ypos "0"
visionstore_glowTweakBloomCutoff "0.5"
visionstore_glowTweakBloomDesaturation "0"
visionstore_glowTweakBloomIntensity0 "1"
visionstore_glowTweakBloomIntensity1 ""
visionstore_glowTweakEnable "0"
visionstore_glowTweakRadius0 "5"
visionstore_glowTweakRadius1 ""
visionstore_glowTweakSkyBleedIntensity0 ""
visionstore_glowTweakSkyBleedIntensity1 ""
voice_deadChat "0"
voice_global "0"
voice_localEcho "0"
waypointDebugDraw "0"
waypointDistScaleRangeMax "3000"
waypointDistScaleRangeMin "1000"
waypointDistScaleSmallest "0.8"
waypointIconHeight "36"
waypointIconWidth "36"
waypointOffscreenCornerRadius "105"
waypointOffscreenDistanceThresholdAlpha "30"
waypointOffscreenPadBottom "30"
waypointOffscreenPadLeft "40"
waypointOffscreenPadRight "0"
waypointOffscreenPadTop "0"
waypointOffscreenPointerDistance "30"
waypointOffscreenPointerHeight "12"
waypointOffscreenPointerWidth "25"
waypointOffscreenRoundedCorners "1"
waypointOffscreenScaleLength "500"
waypointOffscreenScaleSmallest "1"
waypointPlayerOffsetCrouch "56"
waypointPlayerOffsetProne "30"
waypointPlayerOffsetStand "74"
waypointSplitscreenScale "1.8"
waypointTweakY "-17"
wideScreen "1"
wind_debug_display "0"
wind_global_hi_altitude "0"
wind_global_low_altitude "0"
wind_global_low_strength_percent "1"
wind_global_vector "1 0 0"
wind_grass_gust_distance "2000"
wind_grass_gust_radius "400"
wind_grass_gust_speed "1"
wind_grass_gust_strength "0.5"
wind_grass_gustinterval "250"
wind_grass_scale "10000"
wind_grass_tension "0.001"
wind_leaf_scale "176"
winvoice_mic_mute "1"
winvoice_mic_reclevel "65535"
winvoice_mic_scaler "1"
winvoice_save_voice "0"
xblive_hostingprivateparty "0"
xblive_loggedin "0"
xblive_mappacks "0"
xblive_privatematch "0"
xblive_privatepartyclient "0"
xblive_rankedmatch "0"
xblive_showmarketplace "0"
xenon_maxVoicePacketsPerSec "100"
xenon_maxVoicePacketsPerSecForServer "20"
xenon_voiceDebug "0"
xenon_voiceDegrade "0"
zombie_cheat "0"
zombie_debug "0"
zombie_dog_animset "zombie"
zombie_kill_timer "5"
zombie_kills "7"
zombiemode "1"
2040 total dvars
2040 dvar indexes
=============================== END DVAR DUMP =====================================