I made this mini boss a few years back for my big map called: Snowblind It works fine but they are maybe too focused on their targets even if they are in laststand. If you are able to fix this issue be my guest and post it here. I re-checked and fixed some old issues so maybe it's already solved but who knows?
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1. copy the following files from raw/maps folder to your mod:
_zombiemode
_zombiemode_spawner
dlc3_code
(If you already have those files you don't need to copy them)
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2. In your mod make a new script file (MODNAME/maps) and paste the following code in there: (You can for example copy the _zombiemode.gsc file, clear that file and paste this in) ________________________________________________ 3. openup _zombiemode and look for: change it to this: ________________________________________________ 4. openup _zombiemode_spawner and look for: change it to this: ________________________________________________ 5. openup dlc3_code and look for: along the others add this: ________________________________________________ 6. Add this to your modbuilder: ________________________________________________ 7. Build mod and you're done! Have fun!
THE MAP IS RELEASED, YOU CAN DOWNLOAD IT HERE: Subzero Release
Good day everybody!
Today I want to show you a preview of what I am working on with IamBear. It includes an epic terrorist zombie with C4 explosives and suicide actions.
Story: After the War in 1960 the nuclear winter started, temperatures dropped and a thick layer of snow covered the earth. Survive the cold at a remote farm in asia and find out about all the secrets that lie beneath.
Baron Samedi Rum: Turn into a zombie when your health reach below zero, in that form you have to kill zombies and collect brains to turn back into a human. If you are too late, haven't killed enough zombies or didn't collect enough brains you will go into laststand.
Rewind Time Barcardi: re-spawn at tactical insertion preventing death.
Chain of Fools: Gives you the ability to slow and stun zombies for a second, kniving slows them garanteed and shooting has a smaller chance.
Custom weapons Heating bar: Fed by killed zombies, when it drops to zero players will freeze to death. Blundergat (Ice upgrade) EasterEgg
I was busy fixing the cooking grenade issue while working on the bo1 perk called PHD Flopper. Thread this function on all the players and put this script somewhere: This was quickly tested and worked fine for me.. Maybe it needs some tweaks but this is it.
I am working on a new mod adding all the lovely perks from bo1 to bo3 into Call of Duty World at War.
Some cool testing gameplay.
I feel this is missing to UGX, the perks that could be downloaded are maybe old or removed from the website. I don't know if I am gonna release this to the public because I am afraid this is going to be boycotted. Or that people are gonna complain it doesn't work and stuff. Take from me that I will do my very best to make this mod as stable as possible. It should be also easy to install and quick to use!
This is currently my list: --=-- Perks --=--
Quick revive =Done It should react the same way as the perk with quick revive and solo revive where the zombies run away when you are downed.
Jugg = Done Starting with 100 health and 250 when player has jugg
Double Tap 2.0 =Done Should react the same as Double Tap 2.0
Speed Cola = Done Does it need changes?
PHD = Done Added explosion damage when falling would normally deal damage. It is doubled when the fall would kill you. Normally you would deal damage when you do the dolphin dive but I am not going to add that in this mod.
Deadshot = Done Added extra breathing time when aiming down with for example snipers.
Staminup = Done Keep it the same as the perk
Mulekick = Done Only need to add a hud to show the player when it has the third weapon.
Who's Who = Done Keep it the same as the perk
Tombstone = Done In solo this vending machine is removed because it has no purpose. I don't think that's right so when you are downed with solo revive you will also get your perks back except Tombstone. (The revive uses are getting lower everytime you use this perk in solo)
Solo is done! Co-op is done!.
Electric Cherry = Done Keep it the same as the perk but maybe it needs some tweaks?
Vulture Aid = Done Keep it the same as the perk, maybe I have to tweak this a bit.
Widow's Wine = Done Keep it the same as the perk.
Music for new perks = Done Shaders for new perks = Done (Gonna use Fusorf's shaders. I already credited you man for your hard work! )
I was thinking about to make a IWD file and a patch file to support the creator his map. gympie6_perks.iwd This contains images, scripts and weaponfiles localized_common.ff (patch file for loading all the images, models, music and soundeffect ect..) localized_common_nofx.ff (Same as the localized_common.ff (Must also be renamed to that) but without pushing the creator to use T4M for the map, replacing fx with existing ones)
The following things will not be included in this mod!:
Wunderfizz
Double pap (Bo3 stuff)
Random perk locations
Buildable things
I am not going to set a deadline on this mod... Remember this mod is just an idea... that's all.
The famous good old heroes went inside a dark secret cave of the Djinns. The cave however is not stable so the exits are collapsed and the heroes are trapped!!! In panic they try to find a new way out but without succes... The horde of zombies seems to be normal but that isn't true, there are new types they have never seen before, How long they can survive is up to you! (There is no easteregg or buyable ending in this map)
This map was requested by Wakizashi, I just want to make his dream come true so I helped him creating this cool map by his own level design. There is a lot of action and pure survival! There is no exit and no way to run. The heroes have to go through this nightmare until the cave go dark...
Community Treyarch & Activision UGX Mods and Zombiemodding
Wakizashi (Level Designer) Gympie5 (Scripter, Modder and Mapper) IamBEAR RedSpace200 Bamskater Harrybo21 AwesomePieMan Fusorf Tom_BMX DidUknowiPwn Don Gooney Tim Smith(aka BaD BoY 17)
Warning, if you are about to stream this map please turn off the music.
Features
Features
6 Custom Perks (Raging Devil, Chainbind, Blitzkrieg Soda, Primo Victoria, Baron Samedi and Rewind Time Barcardi) Black Ops 1/2 Perks Black Ops 1 HUD Black Ops 3 Shader for perks and powerups Double papable weapons Custom Boss Banzai Zombies (Fast running zombies with bayonets) Stalker Zombies (Zombies with the skill of teleportation) Hextech Zombies (Zombies with the power to shock players) Boom Zombies (Zombies that go explode closely) Ghost Weapons BO1 Weapons WAW Weapons 4 Wonder weapons Custom Powerup/Box Fx Unlimited Ammo Powerup (Shoot infinite ammo until time runs out) DogHunter Powerup (Dogs will hunt down zombies) EasterEgg EasterEgg (Song: Opeth - The Baying of the Hounds) Buyable Ending
Weapons
Weapons
WAW PSHH MP40 Type99 LMG Panzerschrek RayGun Mark 1
Custom Raging Devil Chain of Fools Blitzkrieg Soda Primo Victoria Baron Samedi Rewind Time Barcardi
Primo victoria: gives you a shield that generates after not getting hit for a while. (100 health) Blitzkrieg soda: gives you special grenades that deals massive damage and also gas zombies. Chainbind rootbeer: gives you the ability to slow and stun zombies for a second, kniving slows them garanteed and shooting has a smaller chance. Raging devil rum: a zombie goes raging onto you and takes down everything on his path. Baron Samedi: Turn into a zombie after being takedown, wander around killing zombies or gather brains to restore your humanity. Rewind Time Barcardi: Set your safe location (Tatical insertion), when you are about to die instead you will teleport to that safe location.
Credits
Credits
Community Treyarch & Activision UGX Mods, Zombiemodding & CustomCodMapping
Shippuden1592 Bamskater Harrybo21 Fusorf Tom_BMX DidUknowiPwn holty007 ADDICTED Don Gooney Tim Smith(aka BaD BoY 17) Beta Testers Galal Mehrez Cpt_Johnson1
Warning, if you are about to stream this map please turn off the music.
People playing my map:
Features
7 Custom Perks (Raging Devil, Chainbind, Blitzkrieg Soda, Primo Victoria, Baron Samedi, Repair Rum and Rewind Time Barcardi) Black Ops 1/2 Perks Black Ops 1 Mob of the dead zombies Black Ops 1 HUD Black Ops 3 Shader for perks and powerups Double papable weapons Custom Boss Stalker Zombies (Zombies with the skill of teleportation) Hextech Zombies (Zombies with the power to shock players) Boom Zombies (Zombies that go explode closely) Ghost Weapons BO1 Weapons WAW Weapons 4 Wonder weapons Custom Powerup/Box Fx Unlimited Ammo Powerup (Shoot infinite ammo until time runs out) DogHunter Powerup (Dogs will hunt down zombies) Digsites/Loot Crates Soulchests EasterEgg EasterEgg (Song: Carbine - Undefeated) Buyable Ending
Weapons
Weapons
WAW PSHH MP40 Type99 LMG Panzerschrek RayGun Mark 1
Other RayGun Mark 2 Galleria Duplet Shotgun Stg44 Bowie Knife (Damage is doubled) Blitzkrieg grenades (Can be bought from Blitzkrieg perk vending machine)
Custom Raging Devil Chain of Fools Blitzkrieg Soda Primo Victoria Baron Samedi Repair Rum Rewind Time Barcardi
Primo victoria: gives you a shield that generates after not getting hit for a while. (100 health) Blitzkrieg soda: gives you special grenades that deals massive damage and also gas zombies. Chainbind rootbeer: gives you the ability to slow and stun zombies for a second, kniving slows them garanteed and shooting has a smaller chance. Raging devil rum: a zombie goes raging onto you and takes down everything on his path. Baron Samedi: Turn into a zombie after being takedown, wander around killing zombies or gather brains to restore your humanity. Repair Rum: Repair barriers instantly! Rewind Time Barcardi: Set your safe location (Tatical insertion), when you are about to die instead you will teleport to that safe location.
Credits
Credits
Community Treyarch & Activision UGX Mods and Zombiemodding
IamBEAR (Mapper, Porter) Gympie5 (Scripter, Modder) Shippuden1592 Bamskater Harrybo21 Fusorf Tom_BMX DidUknowiPwn Rorke holty007 ADDICTED SexySeaTutrtle StupidEdits Don Gooney JBird632 Tim Smith(aka BaD BoY 17)
Special Thanks StupidEdits - This guy saved my map! Beta Testers IronWolf UltraZombieDino SexySeaTurtle HungrayFTW Zriac Galal Mehrez DrezZone Narumeias RyanTheBone Cpt_Johnson1 Mr. Dark
I am trying to help someone with his zoning issue but when I want to save my answer all the line spaces are removed and the text are stuck to each other. Is using shift enter a problem or something?
Hello everyone, me and IamTIMMEHHH are working on the second cool map called Bayern.
Currently we have no backstory but this map is going to be easier at start and gets more difficult at later rounds.
This map has two custom zombies and a zombie boss called Lord Jashin.
Lord Jashin is an very aggresive zombie that dislikes others of his kind. He puts them on fire and when you are killing zombies they will explode just like the lord himself. Besides that he is a bomber he can also disable vending machines and set you on fire when you are close enough.
This map will get two or three new custom perks:
Baron Samedi's Rum: Turn into a zombie when your health reach below zero, in that form you have to kill zombies and collect brains to turn back into a human. If you are too late, haven't killed enough zombies or didn't collect enough brains you will go into laststand.
Rewind Time Barcardi: Get tatical insertion as item. You can press the killstreak button to use it to create a respawn point. If you are about to get killed instead of going into laststand mode you will teleport to the item for safety.
Carpenter Rum (TBD if it is going to be introduced in the map): Instant repair windows.
pictures:
gifs:
This map is going to be reworked because we reached a very strange limit....... MAX_SCENE_SURFS_SIDES (131072*2)
Snowblind takes place in Austria in a mining camp for Jewish slaves during World War 2. The camp was under Nazi control. When the nazis heard that they had lost the war they abandoned the camp.
Our four heroes make their way into the base, but need a way to survive. There are a lot of resources plus a lot of weapons from the modern war. The heroes are lucky when they have found new perks for use.
4 Custom Perks (Raging Devil, Chainbind, Blitzkrieg Soda and Primo Victoria) Black Ops 1/2 Perks Black Ops 1 NovaCrawler zombies Black Ops 1 Call of the Dead zombies Black Ops 2 Crusader zombies Black Ops 1 HUD Black Ops 3 Shader for perks and powerups Double papable weapons Engineer Boss Stalker Zombies (Zombies with the skill of teleportation) Banzai Zombies (Fast running zombies with bayonets) MW3 Weapons BO1 Weapons WAW Weapons 4 Wonder weapons Buyable Weapons from a weaponshop Custom Powerup/Box Fx Unlimited Ammo Powerup (Shoot infinite ammo until time runs out) DogHunter Powerup (Hellhounds will hunt down zombies) Powerdoors / GeneratorPowerdoors Keydoor Digsites/Loot Crates Fanblade traps Origins generators Five Style Teleporter EasterEgg EasterEgg (Song: Mortal Reminder from PentaKill) Buyable Ending
Custom Raging Devil Chain of Fools Blitzkrieg Soda Primo Victoria
Primo victoria: gives you a shield that generates after not getting hit for a while. Blitzkrieg soda: gives you special grenades that deals massive damage and also gas zombies. Chainbind rootbeer: gives you the ability to slow and stun zombies for a second, kniving slows them garanteed and shooting has a smaller chance. Raging devil rum: a zombie goes raging onto you and takes down everything on his path.
Credits
Credits
Community Treyarch & Activision UGX Mods, Zombiemodding, Modme & CustomCodMapping
IamBEAR (Mapper) Gympie5 (Scripter, Modder) Shippuden1592 Bamskater WoLf_GoLd Harrybo21 AwesomePieMan Fusorf Tom_BMX MakeCents DidUknowiPwn Rorke holty007 ADDICTED TheGamingRing F3ARxReaper666 SexySeaTutrtle .lilrifa EmpGeneral Symbo OWGKID HitmanVere SexySeaTurtle StupidEdits Don Gooney JBird632 Tim Smith(aka BaD BoY 17)
I also have some files from _patch 'es I don't want to use, is there a way to use turn some of them off? I know deleting images doesn't work but I was hoping it would work if I delete them from a IWD file.
I want to thank you for the time and help! I btw choose not to use T4M this time there has to be another way.
My Ignore File [noae][noae][noae][noae][/noae][/noae][/noae][/noae]
Introduction Now I don't see a good tutorial about how to make a custom perk so I decide to create one myself. This is the tutorial where I am going to explain you every step have to make a custom perk.
Before you start you have to choose a specialty from this list, remember that you shouldn't use one that's already being used in Call of Duty!
These are the perks cod waw use (Can't be used)
specialty_armorvest: Juggernaut specialty_fastreload: Sleight of hand (faster reload) (Speed Cola) specialty_rof: Double tap specialty_quickrevive: Quick Revive
These are the perks that are used in Bo1 (Can't be used if you installed jei9363 perks)
These are the perks that are used in Bo2 (Can't be used if you installed jei9363 perk/perks)
specialty_shades: Reduces the effects of flares/stun grenades (Elecric Cherry) specialty_ordinance: Faster firing main tank gun (Vulture Aid)
These are free and can be used!
specialty_fireproof: Reduce the effects of the flamethrower specialty_gpsjammer: Conceal yourself from radar specialty_twoprimaries: Overkill specialty_boost: Coaxial Machine Gun(driver gets a machine gun too) specialty_bulletdamage: Stopping Power specialty_bulletpenetration: Deep Impact specialty_explosivedamage: Fireworks - Increase explosive damage specialty_gas_mask: Reduces the effects of gas grenade attacks specialty_grenadepulldeath: Martyrdom specialty_holdbreath: Iron lungs specialty_leadfoot: Increase tank's drive speed specialty_ordinance: Faster firing main tank gun specialty_pin_back: Toss back - resets timer on throwing back grenades specialty_pistoldeath: Last stand specialty_quieter: Dead Silence specialty_specialgrenade: Specials Grenades x 3 specialty_water_cooled: Slows the overheating of tank guns
These are in Cod but doesn't work
X-specialty_doublegrenade: Primary grenade x2 (Doesn't work) X-specialty_flak_jacket: Reduce damage taken from explosives (Doesn't work) X-specialty_greased_bearings: Speed up the rate of rotation of tank turrets (Doesn't work) X-specialty_reconnaissance: Reconnaissance (shows artillery and tanks on map) (Doesn't work) X-specialty_weapon_betty: Bouncing Betty x2 (Doesn't work) X-specialty_weapon_flamethrower: M2 Flamethrower (Doesn't work) X-specialty_weapon_rpg: 2x Rocket Propelled Grenades (Doesn't work) X-specialty_weapon_satchel: Satchel Charges x2 (Doesn't work)
specialty is like a key you can use to make a custom perk, without the key the perk can't be activated so be warned.
Now go to your rootfolder\raw\maps and copy paste _zombiemode_perks to your mod, if you already have this file you don't need to copy it. There are people who doesn't understand what "rootfolder" is so this is what I mean: c:\program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\maps
When you done that just open the file with notepad++ or notepad and look top at the Init() method, this is where all the items and shaders (perk) are going to be introduced!
if you scroll down you will see something like this:
It should look like this:
if you scroll down more you will see this (you can also search on: turn_doubletap_on())
Then under that method you make something like this:
if you look at the notify in that method you see it needs a key, This is how it should look like:
This is what I did for example:
scroll down until you find this: vending_trigger_think() (you can also search for it) If you look at it you will notice this:
Next you search for vending_set_hintstring( perk ) In that function you see a lot of cases there, add a custom one like this:
Scroll down until you find perk_think( perk, number )
There you see this: self UnsetPerk( perk ); under that add this: self UnsetPerk( "YOUR KEY HERE!" );
perk_hud_create( perk ) I am going to tell about this later but I think you understand what's going on here.
find this: perk_give_bottle_begin( perk ) add a new one in the method for example:
Same thing goes for perk_give_bottle_end( gun, perk )
You are done! Now you have a custom perk! Sorry for my bad english, I am going to update this tutorial later but this is basicly how to make a custom perk
If you think, meh this is way too difficult for you can also look at these links: