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Contact Support - Help Center Get help on the UGX Discord. Join it now!players = get_players();
array_thread(players, ::zombie_hug_fix);
zombie_hug_fix()
{
self endon( "disconnect");
for( ;; )
{
if(getDvarInt("aim_automelee_range") != 64)
{
self SetClientDvar("aim_automelee_range", "64");
}
zombies = getaiarray( "axis" );
for(i=0; i < zombies.size; i++)
{
if(Distance( self.origin, zombies[i].origin ) <= 96 && self maps\_laststand::player_is_in_laststand())
{
zombies[i] PushPlayer( true );
}
else
{
zombies[i] PushPlayer( false );
}
}
wait 0.1;
}
}
![]() | |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
if(getDvarInt("aim_automelee_range") != 64)
{
self SetClientDvar("aim_automelee_range", "64");
}
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Here is an updated fix for the Black Ops Knifing and the hugging problem. Steviewonder87 made an tutorial about the hugging but there is an problem when a player is downed. They would block the zombies in a small path.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
That's never occurred for me and I don't think they did it any differently in BO1. And I'm pretty sure a downed player would block zombies on BO3 on a small path; crawlers and turned zombies definitely do already. I think the trick is not to make really small paths where only one model can fit lol.
![]() | |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |