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some zombies running like solders.

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Created 11 years ago
by CrazyRespawn
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so im not sure what i have done but some of the zombies sprint like solders with weapons in there hands. and im not sure whats happends. most are still the normal sprinting zombies. but other run like this:



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I would guess it is the type of traverse the zombies are going over. Are they risers or window spawners? what traverse prefab did you use in that room ?
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I would guess it is the type of traverse the zombies are going over. Are they risers or window spawners? what traverse prefab did you use in that room ?

its just a normal window. and other that come though are working fine. but ill check now.

EDIT. ok it was just a normal Wall_hop.map changed it to wall_hop_zombie.map fixed the problem. thanks pcmodder
Last Edit: August 19, 2015, 05:46:22 pm by CrazyRandomzZ
Marked as best answer by CrazyRandomzZ 11 years ago
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one of your walking anims is not precached in _zombiemode, or you didn't use the level.scr_anim for the walking anim.
If you could run the map in developer it will 'crash' with an assert-error telling you wich anim it is..



EDIT: nvm...
Last Edit: August 19, 2015, 05:47:57 pm by BluntStuffy
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
one of your walking anims is not precached in _zombiemode, or you didn't use the level.scr_anim for the walking anim.
If you could run the map in developer it will 'crash' with an assert-error telling you wich anim it is..


EDIT: nvm...

reviing old post as i was to hasty to mark as solved. this problem is not fixed. still getting smae problem

my bad im an idiot i had case "sprint": in _zombiemode spawners set to randomintrange (1,7) and it should be(1,4)

thanks bluntstuffy
Last Edit: August 26, 2015, 11:42:16 pm by CrazyRandomzZ

 
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