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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Oil Rig Beta Access |
I don't need this anymore, i fixed my player health to die with 3 hits
How? I'd like to do the same with my map
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Probably the zombie's weapon: zombie_melee.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Oil Rig Beta Access |
Are you using UGX Mod or Harrybo21 Perks?
Harrybo21
for dogs:
for players:
edit the damage override
found in _zombiemdoe.gsc lines:2570-2661
so edit this code to check if eAttacker is a zombie and then edit iDamage to be what you want
Thanks
Double Post Merge: May 05, 2016, 01:42:04 pm
Only one more thing, i see in this code that the damage is 75, my character have 150 Health and he die with 3 Hits... But 75+75= 150
waw does have some weird damage stuff where if it does the exact players health, itll need 1 more... thats y u see in the scripts dodamage(self.health+999)