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Pathnodes Suck :DD

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Created 8 years ago
by Elzy
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Retaken CANCELED!
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Misty
Map Progress:
10%
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so i keep having a problem with pathnodes (not zombies) PATHNODES ... somebody in chat said it was something but i forgot, but everytime they don't go all the way to the window they spawn move a little bit then just get stuck & shake there heads =\, pictures below ingame & radiant i don't know what im doing wrong here? lol, if anyone can help that would be amazing so i can get this map done : DD!


Last Edit: December 15, 2015, 05:00:38 am by Elzy
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im not an expert but try adding a clip that surrounds the nodes(kind of a hallway and make it so there is space for at least 2 zombies side-by-side) until the window, also, in game there should be a red line(for the traverse) going from one side to the another, do the traverse works fine?
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yeah the redline for the traverse does not show and yeah they work fine
im not an expert but try adding a clip that surrounds the nodes(kind of a hallway and make it so there is space for at least 2 zombies side-by-side) until the window, also, in game there should be a red line(for the traverse) going from one side to the another, do the traverse works fine?
Last Edit: December 15, 2015, 05:50:09 am by Elzy
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lmao. Too funny.

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Widen the gap in the wall or w/e so it isn't such a small space.

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there is quite alot of space ....
Widen the gap in the wall or w/e so it isn't such a small space.
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there is quite alot of space ....
or - as usual - just ignore whatever we say then?

its much more likely the "hole" they fit through is too small or something than the pathnodes and would take a grand total of maybe 10 seconds to change it to test it...

i also cannot see any path nodes on the "other side" of the traverse

even looks like the boards "for" the windows are stuck half in walls
Last Edit: December 16, 2015, 12:48:23 am by Harry Bo21

 
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