If you want scripts / features made for you, then contact me by PM or email / skype etc it will cost you tho so if you have no intention of reciprocating don't even waste my time
i guess i just wont do fx (not joking) cause like i said up there ^^, you can't add fx with out knowing how to script and like me i know 0% about scripting nothing so i guess it does not even matter,
you can only have misread a step man, prob didnt precache it right or something
no i don't get any errors, when i get in game its just not there, 1. it could be the KVPS i added to the script struct or 2. i might have forgot 1 part i did not see 3. i don't fucking know =\
no i don't get any errors, when i get in game its just not there, 1. it could be the KVPS i added to the script struct or 2. i might have forgot 1 part i did not see 3. i don't fucking know =\
well im sorry, i've been trying to get fx in my map for 5/4 months now!, and the one time i do OOPS THE SCRIPT does not get saved cause im a fucking retard ...
well im sorry, i've been trying to get fx in my map for 5/4 months now!, and the one time i do OOPS THE SCRIPT does not get saved cause im a fucking retard ...
you realise closing "notepad++" actually doesnt discard the file right?
When you reopen it, all tabs will still be there...
they only close if you right click the tab and close that particular tab
anyway regardless, you dont need a special script. You just need to put right whatever you messed up with easy FX
Seriously easy FX was the very first thing i added when i joined here lol, it works
i did not use easy fx when i got the fx working in my map, really i don't know what i was using, i got a friend to help me script some fx in after that i started putting some fx in closed Notepad++ thinking i was done but nope... next day i open back notepad++ and close all the tabs but the one with the script in it and i get a message saying something i forgot but it was the "are you sure you want to save" << and i did not see that part so i just hit no (and i just woke up when i was doing this) so after that boop gone =\
i did not use easy fx when i got the fx working in my map, really i don't know what i was using, i got a friend to help me script some fx in after that i started putting some fx in closed Notepad++ thinking i was done but nope... next day i open back notepad++ and close all the tabs but the one with the script in it and i get a message saying something i forgot but it was the "are you sure you want to save" << and i did not see that part so i just hit no (and i just woke up when i was doing this) so after that boop gone =\
ok, well i cant help you with a script ive never seen and never will coz youve lost it
i "could" help you with easy FX, but as you seem dead set against that, i think ill just leave you to it
1. this script will not work anything you do 2. there was something else he did 3. this script is a one that would not work when me & him was testing ..
1. this script will not work anything you do 2. there was something else he did 3. this script is a one that would not work when me & him was testing ..
and again
where is it "precached"
has to be precached "before" the zombiemode::main();
loop, as has to be done before the engine loads up and the game begins
this is true of anything in script, so models, fx, etc
lol in anycase, "this script will not work anything you do" - not to blow my own trumpet, but - yes, yes i could lol
Last Edit: December 22, 2015, 11:27:38 pm by Harry Bo21
you don't see the problem here, you cant ADD FX with out knowing how to script and this guy does not know how to, i hate errors and most of the time when i follow tuts they don't work or i miss something =\
thread looping_fx(); // Under zombiemode main in mapname.gsc
// all the way at bottom of script: looping_fx() { fx_2 = GetEntArray("fx_2","targetname"); // Script origins in Radiant with this targetname, needs to have more than one for(i=0;i<fx_2.size;i++) playFx(level._effect["number2_fx"], fx_2[i].origin); // number2_fx = preCached FX in preCacheFX part in mapname.gsc }