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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Go to asset viewer and hit ctrl + X till the model list gone and you will see "if you compiled other maps" punch of map with .d3dbsp. Do you see your mapname.d3dbsp ?
Let's just point out its looking for the bsp for a map titled "nazi_zombie_ - mapname -"
I'm thinking you went wrong either creating it or have overwritten something vital along the way, I can see the "actual" mapname on the line under that ( nazi_zombie_ss13 )
^This. Looks like <mapname>.csv is trying to include the wrong .d3dbsp. Can you share your map's .csv(its in root/zone_source).
Well, that's your issue. Did you even use a script placer or did you just copy that from somewhere?
Anyway, it should look like:
Don't know if it had anything to do with your issue or not, but putting numbers in your mapname probably isn't a great idea IMO.