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dlc3_code.csv not putting guns in the box.

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Created 12 years ago
by Fracture Studios
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I have tried countless times to put ported guns and even some stock weapons in the box yet the game acts like it is ignoring "dlc3_code.csv" My csv is perfectly correct (checked by allot of experienced people) And still nothing :(, Thanks in advance.
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The box uses the list in _zombiemode_weapons.gsc.

I merged the two lists into a single list for UGX Mod because it is incredibly stupid to have to maintain two separate weaponslists. By simply adding an additional parameter to add_zombie_weapon you can make a toggle for if the weapon should appear in the box or not, eliminating the need for two lists.
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I have my _zombiemode_weapons setup correctly... yet it still dosent work, plus i dont know what you said the "fix" was xD
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I have my _zombiemode_weapons setup correctly... yet it still dosent work, plus i dont know what you said the "fix" was xD
If you have the gun in both lists and can buy it off the wall then you've made some weird mistake because it should work.
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it dlc3_code.gsc not csv. what i do. :)
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are the guns in your mod/weapons folder?
if so, try to put the guns in "dlc3_weapons.iwd"

did you also check the guns in dlc3_code.csv/mapname.csv - weapons,sp/blabla?
Last Edit: July 22, 2014, 10:06:06 pm by xJimmy33
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I tried that, still didnt work :l But thanks for replying
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are the normal waw guns in the box?
maybe try to remove the old guns, complete
from dlc3_code, _zombiemode_weapons and from dlc3.CSV
try also to include your guns in dlc3.CSV and not in mod.csv
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Mind if you post some of your mod.csv that includes the weapons?
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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If the weapon shows when using the give <weaponame> command then your .csv is correct. If not, add the weapon,sp/<weaponname> a few more times and compile again. Should fix it. If not, manually add the assets one by one until it shows.

Otherwise its a script based issue.

http://prntscr.com/45c5wj

Don't use mod.csv. Its unreliable and will cause developer errors with weapons.








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Don't use mod.csv. Its unreliable and will cause developer errors with weapons.
lol, what? Mod.csv works just as well as any other CSV for adding weapons unless you make a mistake. The only things that matter for which FF they are in are main menu modifications and certain special filetypes like ranktables.

 
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