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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has released one or more maps to the UGX-Mods community. |
Open the nazi_zombie_factory in soundalias folder and copy some lines from there.
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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Ahh brilliant, thanks. Do those then have to be lit in their own separate soundalias file?
Double Post Merge: June 02, 2016, 03:07:25 pm
So I appear to have managed to add the ambient sounds but they are nothing like the ambient sounds that are supposed to be playing. I walk up to where an ambient sound is coming from and it just sounds like a sharp razer like sound instead of the actual sounds that's supposed to be playing. Also, there is one sepcific sound that makes my game lag a shit ton when I go near it.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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1) Check the sound in raw/mods wherever you put it, if it's bad there too then there's your problem.
2) The sound probably doesn't exist if it's on some loop you made. Check console in developer.
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![]() | Has released one or more maps to the UGX-Mods community. |
I don't understand. What's the problem ?
Ahh brilliant, thanks. Do those then have to be lit in their own separate soundalias file?
Double Post Merge: June 02, 2016, 03:07:25 pm
So I appear to have managed to add the ambient sounds but they are nothing like the ambient sounds that are supposed to be playing. I walk up to where an ambient sound is coming from and it just sounds like a sharp razer like sound instead of the actual sounds that's supposed to be playing. Also, there is one sepcific sound that makes my game lag a shit ton when I go near it.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
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![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Also, there is one sepcific sound that makes my game lag a shit ton when I go near it.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has released one or more maps to the UGX-Mods community. |
Could be. But he copied a stock one. Right rich ?
Open the same file and duplicte the wind_howl line by pressing ctrl+d. And change the name and the path. DON'T CALL IT IN MOD.CSV COZ IT'S ALREADY CALLED.
Double Post Merge: June 02, 2016, 07:02:51 pm
http://wiki.modsrepository.com/index.php/Call_of_Duty_5:_SP_-_Enviromental_Audio_System
Are you using T4M? Possibility is that you are using Stereo sound as a ambient sound, which gives constant "3D, but multiasset" error

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has released one or more maps to the UGX-Mods community. |
Still sounds to me like your playing the sound over on a loop, and coz it's set to "one at a time" the previous sound stops when the next sound starts