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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
The most useless feature had to be on one of my favorite maps: Buried. The big retard wasn't necessary whatsoever. It was like a sad attempt at making the map appear bigger than it actually was, when it was really probably only slightly bigger than Nuketown in terms of actually playable area (Witch house and running through garden excluded; no one's crazy enough to stay in those places).
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
he was just a way to exploit points imo lol
Buried itself might as well have been one big exploit...
No other map LEGIT allowed players to have on round 1:
7 perks
PAP Wonder Weapon
PAP other guns
All buildables built
Whole map open
1,000,000 points
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Let me direct you to my good friends, Die Rise and TrannyShit.
You're wrong there, one one factor, Die Rise and Tranzit only allowed 230,000 odd points per player
With Buried, you could to the Bank+Galvas+Time Bomb exploit to double up your money infinite times, using the Big Guy's candy to get infinite Max Ammo
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
I did not know this....
Anyone wanna play Buried?
Ill detail it for ya,
The way thw Time bomb works, is it resets everything, but any spawned powerups before the time bomb is used, will remain after, so you can withdraw 230,000 odd points, place a time bomb, hit the galva thing to share money, add 230,000 into the powerup, go back in time, you have 230,000, the money drop is there, pick it up, 460,000 points
A similar thing can be used to get 2 free perks from the witches house, by placing the time bomb before killing the last witch.
And to refill time bombs, get the candy, go to the bank, spawn a money powerup for 1100, give the big guy candy near it, he changes it into a random powerup, repeat until Max Ammo
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Ill detail it for ya,
The way thw Time bomb works, is it resets everything, but any spawned powerups before the time bomb is used, will remain after, so you can withdraw 230,000 odd points, place a time bomb, hit the galva thing to share money, add 230,000 into the powerup, go back in time, you have 230,000, the money drop is there, pick it up, 460,000 points
A similar thing can be used to get 2 free perks from the witches house, by placing the time bomb before killing the last witch.
And to refill time bombs, get the candy, go to the bank, spawn a money powerup for 1100, give the big guy candy near it, he changes it into a random powerup, repeat until Max Ammo
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
the bank cap is 250,000
and yes his trick works, i took full advantage lol
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
The 230,000 figure is taking into account the 100 fee per 1000 withdrawn (roughly taking into account at least)
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
So I've played a couple [hundred] zombie maps and I never realized that when zombies break down a full barrier the screen shakes violently everytime it happens.
The problem is, we all know that the zombies are in because of the crawler sounds they make when they climb in.
At first I thought it was a barrier bug with the screen shake when rebuilding (similar to the hintstring for a split second on a full barrier) but they never introduced screen shaking barriers until BO1.
What do you guys think.