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Contact Support - Help Center Get help on the UGX Discord. Join it now!somebody is having troubles with the weather script? because it sometimes play the FX and anothers not
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Nuclear | DARKLEGION's requested title |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Could you please elaborate a little bit more?
a week ago when i compile my map the wheater dont work anymore in-game(it dont play the FX) also i have included the FX in my mapna.csv and mod.csv but still not working.
How do you get to the actual map editing part of it like the screen at 18:51 in the tutorial video?
When I generate a Test map in the UGX Script Placer v2.0.1 and I compile it in the Launcher
I get an error message when I start my map in CoDWaW:
Error
Exceeded limit of 400 'fx' assets
Why?
I do not understand this.
I just generated a test map. No apply UGX Mod.
What is wrong?
Help, please!
What do you think? This can be caused by low memory?
4 Gb Ram for map editing.
It's weird!
After using the Script Placer, I found a file:
C:\ Program Files (x86) \ Activision \ Call of Duty - World at War \ map_source \ nazi_zombie_test_load.map
Size: 0 bytes.
It was not here before.
Is this normal?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |