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somebody is having troubles with the weather script? because it sometimes play the FX and anothers not
Could you please elaborate a little bit more?

a week ago when i compile my map the wheater dont work anymore in-game(it dont play the FX) also i have included the FX in my mapna.csv and mod.csv but still not working.

How do you get to the actual map editing part of it like the screen at 18:51 in the tutorial video?

When I generate a Test map in the UGX Script Placer v2.0.1 and I compile it in the Launcher
I get an error message when I start my map in CoDWaW:
Error
Exceeded limit of 400 'fx' assets
Why?
I do not understand this.
I just generated a test map. No apply UGX Mod.
What is wrong?
Help, please!

What do you think? This can be caused by low memory?
4 Gb Ram for map editing.

It's weird!
After using the Script Placer, I found a file:
C:\ Program Files (x86) \ Activision \ Call of Duty - World at War \ map_source \ nazi_zombie_test_load.map
Size: 0 bytes.
It was not here before.
Is this normal?
and everything was going fine... As soon as I opened up my WAW launcher and launched my map name Abandonned_Ship, these crazy patterns came up. Why some people said it was because you need the Standalone file but when I launched the script placer a notification came up saying Downloading Standalone. Please Please PLEASE help me it would mean a lot to me thanks!



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