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Legless Crawler
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Date Registered
July 07, 2012, 02:33:27 am
31 (0.009 per day)
Last Active
August 12, 2021, 04:09:07 pm

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January 19, 2022, 01:13:19 am

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Hello all. So I know how to script an script_model or script_brushmodel to move however I please, but I can not figure out how to get the PaP to move. I tried giving the prefab a targetname and then refer to that in the scripts using GetEnt. I have also attempted to use GetEnt by setting up a script...
11 months ago
Hey guys! Is there a line of code that makes it so the script waits until the next round starts before it runs the rest of the script?
2 years ago
Not sure if this will benefit anyone who may view this thread in the future, but if you are wondering how to do what I asked about as well, I did manage to write a chunk of code that basically checks to see if you are holding F every second the code runs. The "use button" is referencing wh...
2 years ago
Hey guys! So, I tried looking on this link for a built-in function but I could not find anything (link: What line of code would I write to have it so the player has to hold F for 5 seconds before i...
2 years ago
Hello! I was windering how do I go about playing a sound in my level so that way it plays lovally on an object. Example: as I walk up to a generator I can hear that the generator is running.
2 years ago
Hello all!

I was wondering how would i go about coding an object so that it can not be seen in level initially but spawn in later after an easter egg step. My main question is how do I make an object spawn in the level through code at an origon of my choice or at the location of a script ...
2 years ago
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