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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
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Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
yo i was actually woundering if you could make the elemental effects random bcz in the vid it doesnt seem like thy are
hey is there are any way to download the map from the video? i see this map now many times with different mods but it will be great to download this testing thing.
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
They aren't random, they are chosen for each weapon. Because of the camo that's on each weapon that means we would need an extra weapon file for each weapon. Seeing as we are already nearing the limit, doing that for each weapon wouldn't be possible.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
2.With this new weapon system, is it possible for a mapper to add even more weapons in conjunction with UGX's arsenal for their own map?
As far as I know, we have room to add additional versions of each weaponfile, so the elemental weapons "2nd pap" machine is a possibility and we are currently working on making it a reality.
I have two questions regarding your last post.
1. Will the elements have various damage effects? An example being fire inflicting damage over time.
2.With this new weapon system, is it possible for a mapper to add even more weapons in conjunction with UGX's arsenal for their own map?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
I think he actually was asking if the way the element behaves was random, like for wind weapons the zombies might fly at random speeds or in random directions. If not then yeah, what you said. We don't actually have much of a weapon limit to worry about anymore because of a new system for adding weapons that I've added, but it will always be an issue because of how the engine behaves.
As far as I know, we have room to add additional versions of each weaponfile, so the elemental weapons "2nd pap" machine is a possibility and we are currently working on making it a reality.