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[WIP] Zombie Garage

POLLHOT
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Created 9 years ago
by Scobalula
0 Members and 2 Guests are viewing this topic.
93,988 views

Poll

Question: What AI/Bosses/Enemies should be in the map?

Dogs
5 (15.2%)
Shrieker
4 (12.1%)
Napalm
2 (6.1%)
Kino Der Toten Novas
6 (18.2%)
Panzer Soldat
6 (18.2%)
Juggernauts (not replace zombie ones, actual Juggs)
4 (12.1%)
JiffyNoodles
6 (18.2%)

Total Members Voted: 13

Voting closed: May 30, 2016, 06:12:10 pm

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Uh...
No :poker:

c'mon, mr. veto, Can I have at least a bit of fun?
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True Blue Elite
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Please give me beta access, I would LOVE to test CO-OP
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c'mon, mr. veto, Can I have at least a bit of fun?
we won't make a gif of it, why don't you do it? I'm sure google will be able to help you out. :)
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OnionmanVere Bo21
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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https://youtu.be/6MT3Nkpj3Y4?t=20
0:20 - 0:24

some one make a gif of this

EDIT: aww, Its not call hellhound :'(

While you're all figuring out GIFs, say hello to my little friends!

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True Blue Elite
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While you're all figuring out GIFs, say hello to my little friends!

(Image removed from quote.)
I was expecting Dual Wield M60's, but this'll do the trick  :please:
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Ah! Wins! Mw2 anims ? You went treyarch or iw way of doing dual's ?
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While you're all figuring out GIFs, say hello to my little friends!

(Image removed from quote.)
Paped name... Hunters. or Jeckle and Hyde
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OnionmanVere Bo21
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The anim porting is fucking up with the Ranger Akimbo no matter how I do it, so it'll stay single wield, it's one of the anims that modifies tag_torso from my observations so idk, maybe that's why.

This came out nice. :troll:


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The anim porting is fucking up with the Ranger Akimbo no matter how I do it, so it'll stay single wield, it's one of the anims that modifies tag_torso from my observations so idk, maybe that's why.

This came out nice. :troll:

(Image removed from quote.)


 :o
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Been messing with achievements using Stuffy's script and modifying the stringtable for challenges.

Last Edit: May 16, 2016, 09:42:27 pm by Scobalula
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True Blue Elite
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Been messing with achievements using Stuffy's script and modifying the stringtable for challenges.

(Image removed from quote.)

Now this, is some good news.
Nice work Sco.
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Oh, nice man. Good work!
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Embrace the sp00ks.



Spoiler: click to open...
HUGE thanks to lilrifa who literally spent a huge amount of time helping me with porting the script from Bo1 to WaW, and to RDV who suggested the addition to make them go to player and also one or 2 other suggestions. :D

Ignore the bright colors, I was doing many sp00ki compiles and disabling lights was faster for danka sp00ki brightness effect, 3 sp00ki, 5 me.

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steviewonder87
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Embrace the sp00ks.

(Image removed from quote.)

Spoiler: click to open...
HUGE thanks to lilrifa who literally spent a huge amount of time helping me with porting the script from Bo1 to WaW, and to RDV who suggested the addition to make them go to player and also one or 2 other suggestions. :D

Ignore the bright colors, I was doing many sp00ki compiles and disabling lights was faster for danka sp00ki brightness effect, 3 sp00ki, 5 me.


But will they take your perks temporarily? :troll:
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But will they take your perks temporarily? :troll:

No, I don't want to be like that guy who released those 2 horrid maps that use that equally as horrid T4M. :troll:
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True Blue Elite
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Embrace the sp00ks.

(Image removed from quote.)

Spoiler: click to open...
HUGE thanks to lilrifa who literally spent a huge amount of time helping me with porting the script from Bo1 to WaW, and to RDV who suggested the addition to make them go to player and also one or 2 other suggestions. :D

Ignore the bright colors, I was doing many sp00ki compiles and disabling lights was faster for danka sp00ki brightness effect, 3 sp00ki, 5 me.


It might just be me, but I don't see any gas.

 
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