The origins box looks a little broken don't you think. maybe the guys transporting it from France to this area didn't read the large fragile sign on the box
lol thats cause the box stays broken until you buy it and the anim is supposed to put all the parts in place but the're have been problem playing the anims with madness
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
lol thats cause the box stays broken until you buy it and the anim is supposed to put all the parts in place but the're have been problem playing the anims with madness
As long as the anim is added correctly you can play an anim on a model using these lines:
Code Snippet
Plaintext
//do these before maps\_zombiemode::main() #using_animtree("atr_file_with_line_for_anim"); level.scr_anim["origins_box_assemble"] = %assman_anim_name;
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
yeah i sent him the exact same code i use and they didnt played so i dont know what may be the problem :l
That leaves two things. Either a) he didn't implement the code correctly (this includes Radiant mistakes, etc), or b) he didn't use the right settings for the xanim in Assman (this includes exporting the anim correctly).
Hi zombie madness/Rorke, do you have any progress on this map? the map looks promising
if you apply for beta access then you will get the latest update no its not staying as a box map dont worry about that i use box maps to get a general feel to see if the feel is right if not i mess around with stuff and change a few things
Last Edit: September 17, 2014, 10:53:23 pm by Rorke