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(WIP) Wolf's Crate

POLLHOT
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Created 10 years ago
by theMCjunkie1
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Poll

Question: What do you want in the map

Buyable raygun
25 (9.2%)
secret area
59 (21.6%)
buyable ending
52 (19%)
black ops perks
66 (24.2%)
custom perk
71 (26%)

Total Members Voted: 89

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Maps:

Too many canceled ones to count

Leningrad BO3

Something else
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NINJAMAN829's Groups
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:please: that was obviously the only solution.

It was the only solution MZ. He just didn't explain it well. He started to get the failed to execute cod2 rad and cod2 map as soon as he started the compile. He tried using several script placers and even went to reinstall waw and mod tools and using different script placers then. He then just reset his labtop since nobody actually fixed the problem.   :accepted:
Last Edit: June 15, 2015, 11:09:19 pm by NINJAMAN829
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theMCjunkie1's Groups
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Lol reminds me of you post on ZombieMOdding about box map you were making but you didnt know how to open radiant
I've never posted anything on zombiemodding.
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I've never posted anything on zombiemodding.

He was talking to stevie dude. :P


Anyways lets all get back on topic right? Right? :) The map needs some detail but otherwise its alright junkie.
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I've never posted anything on zombiemodding.
:poker:
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Please use more than one texture... :gusta:
You can see the answer on his ugx profile too :poker:
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I've gotten a little more work done, and from the poll it looks like i'm going to have a secret area in the map and i'm going to put in some black ops perks. I will still put in guns from other COD games though.
Here is a little sneak peak into the 2D grid of the map!
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Why have so many pathnodes outside? If you path like that the whole map, you will start to have troubles with max disconnected pathing and such (I know, trust me :please: ) Just to help, I marked with red dots how pathing would work with lesser nodes:

Hopefully this helps :)
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Why have so many pathnodes outside? If you path like that the whole map, you will start to have troubles with max disconnected pathing and such (I know, trust me :please: ) Just to help, I marked with red dots how pathing would work with lesser nodes:
(Image removed from quote.)
Hopefully this helps :)

I tried to tell him :poker:
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I've gotten some work done on the map, I'm still working on the secret area in the map and trying to get that figured out. I don't know what black ops perks I should put into the map though.
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I've gotten some work done on the map, I'm still working on the secret area in the map and trying to get that figured out. I don't know what black ops perks I should put into the map though.

Definetely Stamin-Up :troll:

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I've gotten some work done on the map, I'm still working on the secret area in the map and trying to get that figured out. I don't know what black ops perks I should put into the map though.
just don't put in lazer deadshot or bams cherry, not even vulture aid but add in the rest  like mule kick and phd and stamin up
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just don't put in lazer deadshot or bams cherry, not even vulture aid but add in the rest  like mule kick and phd and stamin up

What is so bad about Deadshot and Vulture?
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I planned to put in stamin-up, mule kick, electric cherry, Tombstone, and i'm going to try get double tap 2.0 into the map, if anyone has any suggestions please leave them.
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Okay this map will be delayed for a little because, for the time being, I am shifting my focus on the mapping contest. I will still release this map, just at a later time.
Thanks
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steviewonder87
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Okay this map will be delayed for a little because, for the time being, I am shifting my focus on the mapping contest. I will still release this map, just at a later time.
Thanks
:'(

 
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