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WIP - Project Viking

HOT
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Created 11 years ago
by redspace200
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MAP LOOKS GREAT redspace :)
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Any updates or progress redspace?
Some people have been complaining about the total number of bosses, so I removed the ones i don't think suit the map at all such as the moonman and the screamer. Focusing on making the map look better now, as most of the scripts at this point are complete.
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Map looks sick  ;)
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Some people have been complaining about the total number of bosses, so I removed the ones i don't think suit the map at all such as the moonman and the screamer. Focusing on making the map look better now, as most of the scripts at this point are complete.

This is a very smart move in my opinion. The spaceman seemed a pointless addition anyway, and looked a tad buggy from what I have seen. Screamer is also not very suitable for the map. Brutus and the Panzer are fine though. The main aim should be to make a map that makes sense and everything within it fits the theme well enough, otherwise you will just have a clusterfuck of all the best things from BO1 & BO2.

Just because you can port them well doesn't mean you need to add everything to one map... it will leave you nothing to add to your next map. :P
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This is a very smart move in my opinion. The spaceman seemed a pointless addition anyway, and looked a tad buggy from what I have seen. Screamer is also not very suitable for the map. Brutus and the Panzer are fine though. The main aim should be to make a map that makes sense and everything within it fits the theme well enough, otherwise you will just have a clusterfuck of all the best things from BO1 & BO2.

Just because you can port them well doesn't mean you need to add everything to one map... it will leave you nothing to add to your next map. :P

^this
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This is a very smart move in my opinion. The spaceman seemed a pointless addition anyway, and looked a tad buggy from what I have seen. Screamer is also not very suitable for the map. Brutus and the Panzer are fine though. The main aim should be to make a map that makes sense and everything within it fits the theme well enough, otherwise you will just have a clusterfuck of all the best things from BO1 & BO2.

Just because you can port them well doesn't mean you need to add everything to one map... it will leave you nothing to add to your next map. :P
Yeah I have to say both bosses were pointless. I could have fixed them up, but never liked them enough to do so. I think most people could agree with this.
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when is the estimated release date?
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Some people have been complaining about the total number of bosses, so I removed the ones i don't think suit the map at all such as the moonman and the screamer. Focusing on making the map look better now, as most of the scripts at this point are complete.
It's good that you removed those bosses. They felt pointless and it would be overkill if they were still there. :)
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whilst its up to you, i'd take the helicopter and panzers out of easy as well or one or the other
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whilst its up to you, i'd take the helicopter and panzers out of easy as well or one or the other
The panzers are already removed while the Easy mode is active
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The panzers are already removed while the Easy mode is active

Oh its just im pretty sure DalekJD played on easy and he said come 21 panzers spawn and its as if you're playing the other difficulties
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Oh its just im pretty sure DalekJD played on easy and he said come 21 panzers spawn and its as if you're playing the other difficulties
Yeah because past round 20, easy mode deactivates and it turns into the original mode
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Yeah because past round 20, easy mode deactivates and it turns into the original mode

I like that idea though, since round 20 is about the point when you should have all perks, a good arsenal of weapons, at least 1 pap and should have no problem surviving.
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Really looking forward to this :)
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I like that idea though, since round 20 is about the point when you should have all perks, a good arsenal of weapons, at least 1 pap and should have no problem surviving.
Thats exactly why I had it setup that way. I figured people would get bored if the ai was moving slow for the entire game

 
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