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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Any updates or progress redspace?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Some people have been complaining about the total number of bosses, so I removed the ones i don't think suit the map at all such as the moonman and the screamer. Focusing on making the map look better now, as most of the scripts at this point are complete.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
This is a very smart move in my opinion. The spaceman seemed a pointless addition anyway, and looked a tad buggy from what I have seen. Screamer is also not very suitable for the map. Brutus and the Panzer are fine though. The main aim should be to make a map that makes sense and everything within it fits the theme well enough, otherwise you will just have a clusterfuck of all the best things from BO1 & BO2.
Just because you can port them well doesn't mean you need to add everything to one map... it will leave you nothing to add to your next map.
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
This is a very smart move in my opinion. The spaceman seemed a pointless addition anyway, and looked a tad buggy from what I have seen. Screamer is also not very suitable for the map. Brutus and the Panzer are fine though. The main aim should be to make a map that makes sense and everything within it fits the theme well enough, otherwise you will just have a clusterfuck of all the best things from BO1 & BO2.
Just because you can port them well doesn't mean you need to add everything to one map... it will leave you nothing to add to your next map.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Some people have been complaining about the total number of bosses, so I removed the ones i don't think suit the map at all such as the moonman and the screamer. Focusing on making the map look better now, as most of the scripts at this point are complete.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
whilst its up to you, i'd take the helicopter and panzers out of easy as well or one or the other
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
The panzers are already removed while the Easy mode is active
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Oh its just im pretty sure DalekJD played on easy and he said come 21 panzers spawn and its as if you're playing the other difficulties
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Yeah because past round 20, easy mode deactivates and it turns into the original mode
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
I like that idea though, since round 20 is about the point when you should have all perks, a good arsenal of weapons, at least 1 pap and should have no problem surviving.