Greetings UGXians!
For a while I've been holding back this map and kept it as a friends only map because I'm new to mapping in World at War and had no knowledge for scripting, However, That is starting to change.
Please note; This is my first map.
With thanks to Tomikaze for his awesome suggestions and Treminaor also, AND after a lot of messing around with scripts and making my own, I've managed to get Tomi's suggestions in and more.
The provided link is to my last build of the map, However, This map is not finished and more importantly, it will grow in size.
The current release is a very small scaled map and it was made clear to me by numerous people that not many out there like small maps, and since I'm now getting a grasp of the scripting language, I'll be extending it with some evil secrets.
To the reason why I've decided to post this now instead of earlier;
I've been making this map up really as I've been going along and since the UGX Community is filled with amazing creative minds, I'd love to hear peoples suggestions.
Also to make sure there are no bugs.
Please know however, I probably won't be doing any more scripts or changes till UGX 1.1 is out otherwise I'll be creating more and more work for myself, but any future features or suggestions that require new scripts after UGX 1.1 is out, I'll set too on it.
Moving on to the current features of this small scaled map;
- UGX 1.0.3
- Buyable Ending - 30,000 (Location will change in the future)
- Gametype specific - Classic Mode Only
- Mob of the Dead's Round Start and End sounds
- Random air-strikes - Air raid siren will give you a 14 second warning
- Craftable door trap - This was made for testing purposes for a script I made
- Wall weapons disabled after round 10
- Random box costs 2000 - Can spit out a pack-a-punch weapon (Also be careful, because the box can trick you sometimes)
- Refreshed barrier building - Altered barrier building animations, also Speed Cola now lets players build barriers 2x quicker
- Electricity will be turned on automatically after round 10
- All perk locations are randomized
Hopefully, The feature list will keep growing over time.
Here also are some old screenshots (Don't currently have any new ones yet since not much has changed other than the grass)
Credits;
UGX Devs - For the awesome UGX Mod
Treminaor - UGX Easy-FX (Wish I knew about is sooner)
Tom-BMX - Artillery & Zombie Counter scripts
No doubt more to be added.
Thanks guys,
DuaLVII