[Released] Desce pro Play

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Created 1803 days ago
by EmpGeneral
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Poll

Question: Hellhound?

Yes
12 (63.2%)
No
7 (36.8%)

Total Members Voted: 19

Poll

Question: Which starting pistol should be in the map?

Mauser/Boomhilda(Origins)
5 (25%)
M1911(BO2)
7 (35%)
MR6/Death and Texas(BO3)
8 (40%)

Total Members Voted: 20

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galal mehrez's Groups
and i have suggestions you should add gums and attachments that you can put to your guns that would be so cool
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Location: br
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this map is really good but i found a bug i know its a beta but i will tell you this bug to help you know what to fix when you pap and you have mulekick and you have 3 guns the gun that you are holding will disaper when you take the paped gun and you will have only 2 guns then i was sad when i lost my ppsh  :'(  :( but other then that this map is really good and i changed in the codes the perk limit to 20 bec. i wanted all perks but it doesnt all apper in the hud does that have anything to do with the mulekick bug oh and fireworks doesnt work that will when i double paped the acidgat to get fireworks it shoted only one time with raygun mark 2 it killed some zombies but not a good amount fireworks is acting wierd i think you should buff it


Wait,you modified the map without my authorization??And you expected it to work fine?
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Location: us
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CounterfitCookie's Contact & Social Links
Can anyone reupload the beta?
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this map looks awesome but the download link is dead :'(

fix it plz?
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Not sure how much you care about feedback, but the only problem I see with this map is its size. There are way too many open areas to train zombies in. I played the beta some time ago, but from what I can remember this map also had sprinters/very fast zombies. It would be nice to have the map centered around the main street, but cut the main street up into smaller ares with props. Same goes for the other areas. Make them less open and remove faster zombies. It really isn't too much fun to be slapped all the time and have large open areas where there is no danger whatsoever.
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Location: br
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Not sure how much you care about feedback, but the only problem I see with this map is its size. There are way too many open areas to train zombies in. I played the beta some time ago, but from what I can remember this map also had sprinters/very fast zombies. It would be nice to have the map centered around the main street, but cut the main street up into smaller ares with props. Same goes for the other areas. Make them less open and remove faster zombies. It really isn't too much fun to be slapped all the time and have large open areas where there is no danger whatsoever.

You mean like this?

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If any adm is reading this please lock this post,the map was already released
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Hi I've this map like 5 or 6 times and I'm having trouble finding power and a code I've been looking around and I do not know where to find it at all, I wish that I could find on my own in the map but I having struggles with it, trying to look for it, awesome map btw
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Location: br
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Hi I've this map like 5 or 6 times and I'm having trouble finding power and a code I've been looking around and I do not know where to find it at all, I wish that I could find on my own in the map but I having struggles with it, trying to look for it, awesome map btw

Thanks man!The code is not hard to find,save a zombie at the end of the round and search for it around the city,I'm sure you will find it.Good luck!

 

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