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NGkingdom - WIP

HOT
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Created 9 years ago
by NGcaudle
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NGkingdom is a bo1 style map that takes place in a mine that is kinda close quarters. This map is is still a work in progress and has a total of 11 rooms so far

Features:
bo1 weapons
no dogs
buyable ending
bo1 perks and waw
new drop (play to find out)
bo1 viewhands assigned to players depending there player
buried zombie models
green eyes
die rise style theme (1 way to connections whole map but must go around to return to set point)
detial

Spoiler: click to open...
All weapons are from black ops 1 that were featured in Kino Der Toten

Spoiler: click to open...
Update Long
zones are fix
detail has be added to most parts
zombie eye fx are now green
added wonder weapon
updated all guns to have spec maps
added new custom drop with custom xmodel
Last Edit: June 15, 2015, 03:50:33 am by NGcaudle
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Looks good, will keep my eye out for this one :)
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Me Right Now Looking At This New Map:

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Maya <3

Let's Play some osu!
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Looks god so far

Good work :D

MrDunlop4
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Weapon Camo's and re-skinned zombies


More Guns Camo's and detail


Elevator
[/img]
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Zombie Maps
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This maps look alright from the pictures, I wouldn't mind playing it though, looks fun.
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Heres the new starter pistols. (well it's the same just re-textured)



I hope you people can understand why there's a wait because I'm using a lot of non waw models as they look better add fit more so I need to export them to waw.
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Heres the new starter pistols. (well it's the same just re-textured)

(Image removed from quote.)

I hope you people can understand why there's a wait because I'm using a lot of non waw models as they look better add fit more so I need to export them to waw.

Looking good  :mother:
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Here are some more up to date screen shots. I've been posting some that are around 3 weeks old and these where taken today.













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Well feeling kinda finished I realized that the map seemed very plain kinda like die rise with the 1 way to go around the map to get back to someone so I've started building more rooms for the map so currently it's gonna be 13 rooms. This will be a big improvement on size since my last map that was released on "Zombiemodding" and "NextGenTactics" called "NGbank". This map shall be 9 rooms larger and be improved with better weapons and more custom features as I've already stated before.

Please take the time to comment what you want. So far I think I'll go with choice "B" as it will be easier and also will keep kinda the custom zombie feeling.

Choice "A".

Make a treyarch style Easter Egg which will reward the player(s) with all perks that are permanent and maybe a room opens where u can grab any gun you want.

Choice "B".

Make  buildable/buyable ending that will cost a fair bit but this map would then feature the "UGX Bank" which will have a custom Xmodel made by me and a possible music box that will be featured with well known songs to rock out to.
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Please give me beta access, I would LOVE to test CO-OP
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it's be nice if you could incorporate choice a, since it would be lovely. and also, does your double tap 2.0 work (as in double fire rate and damage)?
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Yes. This map has Double Tap 2.0 that why I will be using the machine. I'll take Choice "A" into consideration as well
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I'd say by the end of this week the map should be playable. I will still need to spend a lot of time fixing texture errors, zones, and perks after that. Oh and glitches... always need to patch thos first
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I'd say by the end of this week the map should be playable. I will still need to spend a lot of time fixing texture errors, zones, and perks after that. Oh and glitches... always need to patch thos first

You going to do a alpha/beta?
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I plan to just release it probably once I feel all the glitches are patched

 
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