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Karneval der Toten [WIP]

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Created 11 years ago
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  • rdvlpr
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rdvlpr
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Howdy,

I recently started working on my 2nd map, the theme will be carnival as you may have noticed in the title:P I started working on the intro and on the rollercoaster. Story has yet to come...


I know the ride is buggy, still working on it.


Some screenshots of the intro.

Here are some features i have been thinking off.

  • Ticket System
  • Clowns (Yeah i hate them too :P)
  • Mini Games
  • Custom Perk(s)
  • Usable Attractions
  • More to come...

If u have any ideas or some suggestions i'd love to hear them. Also any help is appreciated.

~RDV

Last Edit: January 04, 2015, 02:52:05 pm by rdvlpr
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The Doctor
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judging by your first map, i think we're in for a hell of a ride with this map (pun unintended), are you going to be putting the UGX mod on this map too?

It is a shame we dont have controller vibration on PC WAW, would work so well on the ride
Last Edit: January 04, 2015, 04:58:57 pm by timelordalex
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The King of Zombies
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That ride looks sick! Excited to see more pics of the map
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I think it's a better idea to make the ride some kind of escape route and you have to pay for it, but it looks great! Good luck  :nyan:
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  • rdvlpr
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rdvlpr
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judging by your first map, i think we're in for a hell of a ride with this map (pun unintended), are you going to be putting the UGX mod on this map too?

It is a shame we dont have controller vibration on PC WAW, would work so well on the ride

Thanks, i don't think i'm going to use the UGX mod on this map. And yeah that would be fun if that was possible :D

Double Post Merge: January 04, 2015, 09:47:30 pm
That ride looks sick! Excited to see more pics of the map

Thanks, there will be more epic attractions :)

Double Post Merge: January 04, 2015, 09:50:01 pm
I think it's a better idea to make the ride some kind of escape route and you have to pay for it, but it looks great! Good luck  :nyan:

The ride will be a escape :D
Last Edit: January 04, 2015, 09:50:01 pm by rdvlpr
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The Doctor
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Thanks, i don't think i'm going to use the UGX mod on this map. And yeah that would be fun if that was possible :D

Thats cool, just dont go down the stock weapon root.
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So is the map going to take place at a fair ground? I think it would be cool if each round players had to locate and shoot different things: stuffed teddy bears that spawn in, toy clowns, red circular targets, etc. If the players don't locate them and shoot them in a certain amount of time then the players get a reward like a perk drop, ammo or money. If players don't complete the challenge in time then the round restarts but the zombie's health keeps going up and they have to complete the challenge again. Once they do that they are given the next challenge to complete and the game continues.
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So is the map going to take place at a fair ground? I think it would be cool if each round players had to locate and shoot different things: stuffed teddy bears that spawn in, toy clowns, red circular targets, etc. If the players don't locate them and shoot them in a certain amount of time then the players get a reward like a perk drop, ammo or money. If players don't complete the challenge in time then the round restarts but the zombie's health keeps going up and they have to complete the challenge again. Once they do that they are given the next challenge to complete and the game continues.
that sounds like a great idea. but the round should reset but it takes longer as more zombies spawn in instead of having their health be up to round 100 at round 1

 
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