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Deadlight v2

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Created 11 years ago
by hihellobyeoh
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broken avatar :(
Location: Michigan United States
Date Registered: 16 October 2011
Last active: 9 years ago
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hihellobyeoh's Groups
hihellobyeoh's Contact & Social LinksThe Last Zombie
Yes, i am remaking my first map TLZ_Deadlight v1.12 so i can complete the once promised version 2, i have to start from scratch as i lost all the original files to version 1.12

The Plan:
  • the original 3 floors (i am thinking of removing the third floor and making it a roof area)
  • a new area (not the roof area, something else)
  • A lot more detail than the original
  • ugx mod (v1.0.3 already implemented)

Completion:
  • Layout: 60%
  • Geo: 10%
  • Detail: 5%

Images: (please ignore the see through textures i have fixed them already, just forgot to Ctrl + G the terrain patches)

First buyable debris (radiant)


First buyable debris (in-game)


In-game overview of whats done so far (the other floors are there but they were excluded from the compile as they are caulk as of yet)


Beginnings of the 3rd floor/roof area
Last Edit: July 07, 2013, 09:34:43 pm by hihellobyeoh

 
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